Reputation: 1255
So I have a Weight Calculator assignment that I am doing for Uni and my Teachers cannot solve my issue. I have spent about three days trying to figure this out. I have executed the code by hand also and traced the steps and cannot figure it out.
I receive no errors but the calculations do not produce logical outcomes.
Oddly it is a very small program and produces the same result on multiple devices so it isn't just my PC or Tablet. I think the issue might be in the storing of the weight data in the first place, rather than the calculation itself.
I will try not to put too much code in but at the same time I want you guys to understand how I have built the program. I believe that nothing is being stored correctly into result.weight
I am fairly new to C++ and I have transitioned to Pascal. If there is something wrong with my logic in the code please help me out as it should work in my eyes.
part_data read_part()
{
int option;
part_data result;
result.name = read_string("Please Enter a name: ");
result.kind = read_part_kind();
result.weight = read_float("Please Enter weight: ");
}
float weight_of_kind(part_array &data, partkind kind)
{
int i = 0;
float result = 0.0;
for (i = 0; i< data.num; i++);
{
if (data.array[i].kind == kind)
{
result += data.array[i].weight;
}
}
return result;
}
float total_weight(part_array &data)
{
float result = 0.0;
int i;
for (i = 0; i < data.num; i++)
{
result += data.array[i].weight;
}
return result;
}
void calculate_weight(part_array &data)
{
int i;
printf("Total weight: %4.2f\n", total_weight(data));
printf("Total CRITICAL: %4.2f\n", weight_of_kind(data, CRITICAL));
printf("Total DESIRED: %4.2f\n", weight_of_kind(data, DESIRED));
printf("Total OPTIONAL: %4.2f\n", weight_of_kind(data, OPTIONAL));
}
Also, here are the types for reference
enum partkind {
CRITICAL, DESIRED, OPTIONAL
};
typedef struct
{
my_string name;//array
partkind kind;
long weight;
} part_data;
typedef struct
{
part_data *array; // pointer to a part
int num; // number of parts
} part_array;
This is the output I get when I try to produce a calculation of multiple persons' weights, categorized by kind (Critical, Desired or Optional)
UPDATE: Here are other related functions that are in the program that might help us debug. I appreciate all of the help I am getting and that you guys have refrained from 'downvoting' I know how tempting it is for some people
partkind read_part_kind()
{
printf("1 - Critical\n");
printf("2 - Desired\n");
printf("3 - Optional\n");
switch( read_integer_range("Please select a part kind: ", 1, 3) )
{
case 1: return CRITICAL;
case 2: return DESIRED;
default: return OPTIONAL;
}
}
part_data read_part()
{
int option;
part_data result;
result.name = read_string("Please Enter a name: ");
result.kind = read_part_kind();
result.weight = read_float("Please Enter weight: ");
return result;
}
void add_part(part_array &data)
{
data.num++;
data.array = (part_data*) realloc(data.array, sizeof(part_data)*data.num);
data.array[data.num - 1] = read_part();
}
I hope this code helps make a little more sense out of why the input isn't getting assigned correctly and why Total weight is producing (seemingly) random memory.
Upvotes: 0
Views: 86
Reputation: 2136
Use pointer instead of references. I would have done something like :
part_data read_part()
{
int option;
part_data result;
result.name = read_string("Please Enter a name: ");
result.kind = read_part_kind();
result.weight = read_float("Please Enter weight: ");
return result;
}
float weight_of_kind(part_array* data, partkind kind)
{
int i = 0;
float result = 0.0;
for (i = 0; i< data->num; i++);
{
if (data->array[i].kind == kind)
{
result += data->array[i].weight;
}
}
return result;
}
float total_weight(part_array* data)
{
float result = 0.0;
int i;
for (i = 0; i < data->num; i++)
{
result += data->array[i].weight;
}
return result;
}
void calculate_weight(part_array* data)
{
int i;
printf("Total weight: %4.2f\n", total_weight(data));
printf("Total CRITICAL: %4.2f\n", weight_of_kind(data, CRITICAL));
printf("Total DESIRED: %4.2f\n", weight_of_kind(data, DESIRED));
printf("Total OPTIONAL: %4.2f\n", weight_of_kind(data, OPTIONAL));
}
partkind read_part_kind()
{
printf("1 - Critical\n");
printf("2 - Desired\n");
printf("3 - Optional\n");
switch( read_integer_range("Please select a part kind: ", 1, 3) )
{
case 1: return CRITICAL;
case 2: return DESIRED;
default: return OPTIONAL;
}
}
part_data read_part()
{
int option;
part_data result;
result.name = read_string("Please Enter a name: ");
result.kind = read_part_kind();
result.weight = read_float("Please Enter weight: ");
return result;
}
void add_part(part_array* data)
{
data->num++;
data->array = (part_data*) realloc(data->array, sizeof(part_data)*data->num);
data->array[data.num - 1] = read_part();
}
Upvotes: 0
Reputation: 2136
Your readPart()
function doesn't return anything but it should return a part_data
. And try to change the variable weight
in float
not long
because your calculus returns a float
.
typedef struct {
my_string name;//array
partkind kind;
float weight; // <<<<<<<
} part_data;
AND return a part_data in read_part()
:
part_data read_part()
{
int option;
part_data result;
result.name = read_string("Please Enter a name: ");
result.kind = read_part_kind();
result.weight = read_float("Please Enter weight: ");
return result; // <<<<<<<
}
Upvotes: 2
Reputation: 2780
You are trying to use a pointer part_data* array in functions calculate_weight() and total_weight() without initializing it, which causes it to contain random garbage. Before you can use that array, you should allocate a memory for it like this:
array = new part_data[n]
where n is the number of elements in the array. In your case you probably want n to equal data.num.
Also, you declare that readPart() function would return part_data, but it doesn't return anything.
Upvotes: 3