Reputation:
Does each level contain it's own texture data? How must these be dealt with when copying one texture to another?
Upvotes: 1
Views: 259
Reputation: 26609
It's the mipmap level.
Mipmaps are scaled-down textures used instead of the main one when the texture is at an angle or far away, and are used in trilinear filtering. Obligatory wikipedia link.
Upvotes: 3