Reputation: 6047
I have a situation wherein I have a bunch of JButtons on a GridLayout. I need each of the JButtons to have:
I have no trouble with the background image, since I am using setIcon() but I am having problems drawing things on top of the background. At one point I was able to draw on top of the button, but after the button was clicked, the drawings disappeared. How can make the button keep this drawing state?
Basically, I need a way for my JButtons to have public methods that would allow another class to draw anything on it such as:
public void drawSomething() {
Graphics g = this.getGraphics();
g.drawOval(3,2,2,2);
repaint();
}
or
public Graphics getGraphics() {
return this.getGraphics();
}
then another class could do this:
button.getGraphics().drawSomething();
The latter is more what I am looking for but the first is equally useful.
Is there any way to go about this? Also, overriding the parent class method paintComponent() doesn't help since I need each button to have different graphics.
Upvotes: 3
Views: 10962
Reputation: 8677
you can subclass JButton and override paintComponent(). you can handle each button having a different graphic by providing an external 'painter' to the subclass. Or just have a different subclass for each different graphic.
public class MyButton extends JButton {
private Painter painter;
public void paintComponent(Graphics g) {
super.paintComponent(g);
painter.paint(g);
}
}
public interface Painter {
public void paint(Graphics g);
}
you cannot just paint on the button as you are doing as the painting will get lost when the button is next repainted.
Upvotes: 8
Reputation: 324098
You can create a BufferedImage and do custom painting on it and then draw the image in your custom paintComponent(...) method.
Look at the DrawOnImage example from Custom Painting Approaches.
Upvotes: 3