Reputation: 25
I have a location consisting of several connected rooms and some enemies chasing me. But when bots are walking very close to walls I can see their hands passing through the walls, despite both bots and walls have colliders and enemies cannot go through them. Is there any way I can create a border or something to prevent it?
Upvotes: 1
Views: 220
Reputation: 490
It sounds like @Heisenbug is probably correct.
I would attach a secondary collider to your model, most likely a box (for speedy processing) and call it personal_space
. This way you can control how much space they give themselves from walls and such while still allowing them to get closer to the player and other special objects.
Upvotes: 1