Reputation: 6383
I'm experimenting with SpriteKit in Swift but somehow seem unable to create an array of actions to use in a sequence. I've split it up to try and pin-point the problem, but no luck so far.
func animateBackground(){
let moveLeft = SKAction.moveByX(100, y: 0, duration: 3)
moveLeft.timingMode = SKActionTimingMode.EaseInEaseOut
let moveRight = SKAction.reversedAction(moveLeft)
let actions = [moveLeft, moveRight] // <--- here there be dragons/trouble
let sequence = SKAction.sequence(actions)
let repeat = SKAction.repeatActionForever(sequence)
}
When trying to create the actions-array I get the error "Cannot convert the expression's type 'Array' to type 'ArrayLiteralConvertible' " So, I thought I might need to be more explicit and attempted to change it to
var actions: SKAction[] = [moveLeft, moveRight]
This seemed to bring down the house, and not in a good way, resulting in the SourceKit terminated bug...
Upvotes: 4
Views: 706
Reputation: 17408
When you create moveRight you're actually generating a function. You can call the function with "()" to get the actual SKAction. I added explicit types to the two SKAction's so it's clear that they can be put in an SKAction[]:
let moveLeft:SKAction = SKAction.moveByX(100, y: 0, duration: 3)
moveLeft.timingMode = SKActionTimingMode.EaseInEaseOut
let moveRight:SKAction = moveLeft.reversedAction()
let actions = [moveLeft, moveRight]
let sequence = SKAction.sequence(actions)
let repeat = SKAction.repeatActionForever(sequence)
Upvotes: 1
Reputation: 130183
You're adding a function to the array for moveRight, not the SKAction itself. Try using this instead:
let moveRight = SKAction.reversedAction(moveLeft)()
Upvotes: 4