Reputation: 189796
So I can't use initializers in my class constructor because of using arrays, so I decided to use an init()
method instead. Now I have a different problem. I have a class like this:
class EPWM {
private:
volatile EPWM_REGS* const regs;
public:
void init(volatile EPWM_REGS* _regs);
};
where I need to implement init()
by initializing regs = _regs;
but I can't because of the const
. Is there a way to force the assignment in my init method? I would like to keep the const
keyword so I don't accidentally reassign elsewhere.
edit: as much as I would like to use a constructor + initializer, which would solve this problem (my code used to do this), I cannot because I have another class which has an array of EPWM objects, and I can't initialize those objects because C++ does not support initializers for array members. (again, see the other question I asked a little while ago on this subject.)
Context for using EPWM is something like this:
class PwmGroup {
private:
EPWM *epwm;
void init(EPWM *_epwm) { epwm = _epwm; }
};
/* ... */
// main code:
EPWM epwm[3];
PwmGroup pwmGroup;
{
// EPwm1Regs, EPwm2Regs, EPwm3Regs are structs
// defined by TI's include files for this processor
epwm[0].init(&EPwm1Regs);
epwm[1].init(&EPwm2Regs);
epwm[2].init(&EPwm3Regs);
pwmGroup.init(epwm);
}
Upvotes: 6
Views: 656
Reputation: 300019
Playing devil's advocate: apart from the obvious documentation intent, since it's a private attribute, you could perfectly not use the const
keyword and not modify it apart from the init
method.
Your const_cast
might actually be undefined behavior here, and I certainly prefer not to run in those dark corners, whatever the workarounds.
class EPWM {
private:
volatile EPWM_REGS* regs; // normally const, but need to be inited :/
public:
void init(volatile EPWM_REGS* _regs);
};
Although, revisit your question: while a raw
array cannot be default constructed, you can write an array class that can be.
namespace detail
{
template <class T, size_t N, size_t index>
struct At
{
static T& Do(Array<T,N>& array)
{
return At<T,N-1,index-1>::Do(array.tail());
}
};
template <class T, size_t N>
struct At<T,N,0>
{
static T& Do(Array<T,N>& array) { return array[0]; }
};
template <class T, size_t index>
struct At<T,0,index> {};
template <class T>
struct At<T,0,0> {};
} // namespace detail
template <class T, size_t N>
class array
{
public:
typedef T value_type;
static const size_t Length = N;
array(): mHead(), mTail() {}
array(const array& rhs): mHead(rhs.mHead), mTail(rhs.mTail) {}
// Don't know whether it will be optimized or not
// Not sure I can use pointer arithmetic either :p
T& operator[](size_t index) { return index == 0 ? mHead : mTail[index-1]; }
// Compile time access
template <size_t index>
T& at() { return detail::At< T, N, index >::Do(*this); }
private:
T mHead;
array<T, N-1> mTail;
}; // class array<T,N>
template <class T>
class array<T,1>
{
public:
typedef T value_type;
static const size_t Length = 1;
array(): mHead() {}
array(const array& rhs): mHead(rhs.mHead) {}
T& operator[](size_t index) { return mHead; } // or error handling ;)
private:
T mHead;
}; // class array<T,1>
template <class T> class array<T,0> {}; // int[0] does not work (stack) so...
Okay... perhaps not as efficient as a real array... you can always turn to Preprocessor generation though:
template <class T>
class Array4
{
public:
Array4(): m0(), m1(), m2(), m3() {}
Array4(const Array4& rhs): m0(rhs.m0), m1(rhs.m1), m2(rhs.m2), m3(rhs.m3) {}
T& operator[](size_t index) { return *(&m0 + index); }
private:
T m0;
T m1;
T m2;
T m3;
}; // class Array4<T>
Upvotes: 1
Reputation: 96281
Would something like this help? You can still intentionally violate the constness but it prevents normal people from silly mistakes (I haven't compiled this).
class EPWM {
private:
volatile EPWM_REGS* regs_for_init_never_use;
volatile EPWM_REGS* const& regs;
public:
EPWM() : regs(regs_for_init_never_use)
void init(volatile EPWM_REGS* _regs);
};
Upvotes: 1
Reputation: 111200
How about the following?
struct EPWM_array {
EPWM_array() { /* initialize array */ }
const EPWM *begin() const;
const EPWM *end() const;
EPWM array[ 10 ];
};
struct EPWMWrapper {
volatile EPWM_REGS* const regs;
EPWMWrapper(EPWM_array const& a) : regs(a.begin()) {}
};
Upvotes: 1
Reputation: 22591
Use a constructor like this:
EPWM::EPWM(volatile EPWM_REGS* _regs)
: regs(_regs)
{}
Then simply have no params in init:
void EPWM::init()
{
// do something with this->regs here...
}
In other words, you can initialise everything in the class constructor - just not member arrays.
Upvotes: 0
Reputation: 49386
You could consider const_cast
and pointers, but it's something best used very rarely. Something like...
EPWM_REGS** regsPP = const_cast<EPWM_REGS**>(®s);
*regsPP = _regs;
Upvotes: 4