Reputation: 191
When I create a Dialog in the way shown in the code snippet below, how can I add additional widgets (like a TextField)?
btnTest.addListener(new ChangeListener()
{
public void changed(ChangeEvent event, Actor actor)
{
new Dialog("Test Dialog", globals.skin, "dialog")
{
protected void result (Object object)
{
if (object.equals(true))
{
if (txtID.getText() != "")
{
globals.appState = AppState.INTRO;
}
}
}
}.text("Enter ID")
.button("Cancel", false)
.button("OK", true)
.show(stage);
}
});
Upvotes: 1
Views: 309
Reputation: 1192
Try adding a default constructor like this:
btnTest.addListener(new ChangeListener()
{
public void changed(ChangeEvent event, Actor actor)
{
new Dialog("Test Dialog", globals.skin, "dialog")
{
{
//Things like this.getButtonTable().add(Actor);
}
protected void result (Object object)
{
if (object.equals(true))
{
if (txtID.getText() != "")
{
globals.appState = AppState.INTRO;
}
}
}
}.text("Enter ID")
.button("Cancel", false)
.button("OK", true)
.show(stage);
}
});
Upvotes: 2