Reputation: 3226
I'm attempting to learn Swift
& the basics of iOS
dev at the same time, so bear with me. I've got a TableViewController
that is firstly parsing a local JSON
file and rendering it's very simple data into TableViewCell
and SectionHeaderViews. Within the same TableViewController
, I'm making a call to a JSON
endpoint, which is returning data, which I am then setting to variables so I can access what I actually want to get at (the API structure is less than desirable). So, I finally set the proper data to be self.tableData
and then call self.tableView.reloadData()
but nothing happens. What gives?
import UIKit
class BusinessTableViewController: UITableViewController {
var data: NSMutableData = NSMutableData()
var tableData: NSArray = NSArray()
@lazy var Business: NSArray = {
let pathTCT = NSBundle.mainBundle().pathForResource("TCT", ofType: "json")
let data = NSData.dataWithContentsOfFile(pathTCT, options: nil, error: nil)
return NSJSONSerialization.JSONObjectWithData(data, options: nil, error: nil) as NSArray
}()
override func viewDidLoad() {
super.viewDidLoad()
navigationItem.titleView = UIImageView(image: UIImage(named: "growler"))
tableView.registerClass(BeerTableViewCell.self, forCellReuseIdentifier: "cell")
tableView.separatorStyle = .None
fetchKimono()
}
override func numberOfSectionsInTableView(tableView: UITableView!) -> Int {
// return Business.count
return 1
}
override func tableView(tableView: UITableView?, numberOfRowsInSection section: Int) -> Int {
let biz = Business[section] as NSDictionary
let results = biz["results"] as NSDictionary
let beers = results["collection1"] as NSArray
return beers.count
}
override func tableView(tableView: UITableView?, cellForRowAtIndexPath indexPath: NSIndexPath?) -> UITableViewCell? {
let cell = tableView!.dequeueReusableCellWithIdentifier("cell", forIndexPath: indexPath!) as BeerTableViewCell
if let path = indexPath {
let biz = Business[path.section] as NSDictionary
let results = biz["results"] as NSDictionary
let beers = results["collection1"] as NSArray
let beer = beers[path.row] as NSDictionary
cell.titleLabel.text = beer["BeerName"] as String
}
return cell
}
override func tableView(tableView: UITableView!, titleForHeaderInSection section: Int) -> String! {
let biz = Business[section] as NSDictionary
return biz["name"] as String
}
override func tableView(tableView: UITableView!, viewForHeaderInSection section: Int) -> UIView! {
let biz = Business[section] as NSDictionary
let view = LocationHeaderView()
view.titleLabel.text = (biz["name"] as String).uppercaseString
return view
}
override func tableView(tableView: UITableView!, heightForHeaderInSection section: Int) -> CGFloat {
return 45
}
func fetchKimono() {
var urlPath = "names have been changed to protect the innocent"
var url: NSURL = NSURL(string: urlPath)
var request: NSURLRequest = NSURLRequest(URL: url)
var connection: NSURLConnection = NSURLConnection(request: request, delegate: self, startImmediately: false)
connection.start()
}
func connection(didReceiveResponse: NSURLConnection!, didReceiveResponse response: NSURLResponse!) {
// Recieved a new request, clear out the data object
self.data = NSMutableData()
}
func connection(connection: NSURLConnection!, didReceiveData data: NSData!) {
// Append the recieved chunk of data to our data object
self.data.appendData(data)
}
func connectionDidFinishLoading(connection: NSURLConnection!) {
// Request complete, self.data should now hold the resulting info
// Convert the retrieved data in to an object through JSON deserialization
var err: NSError
var jsonResult: NSDictionary = NSJSONSerialization.JSONObjectWithData(data, options: NSJSONReadingOptions.MutableContainers, error: nil) as NSDictionary
var results: NSDictionary = jsonResult["results"] as NSDictionary
var collection: NSArray = results["collection1"] as NSArray
if jsonResult.count>0 && collection.count>0 {
var results: NSArray = collection as NSArray
self.tableData = results
self.tableView.reloadData()
}
}
}
Upvotes: 59
Views: 116154
Reputation: 543
Try it: tableView.reloadSections(IndexSet(integersIn: 0...0), with: .automatic) It helped me
Upvotes: 0
Reputation: 3287
You'll need to reload the table on the UI
thread via:
//swift 2.3
dispatch_async(dispatch_get_main_queue(), { () -> Void in
self.tableView.reloadData()
})
//swift 5
DispatchQueue.main.async{
self.tableView.reloadData()
}
Follow up:
An easier alternative to the connection.start()
approach is to instead use NSURLConnection.sendAsynchronousRequest(...)
//NSOperationQueue.mainQueue() is the main thread
NSURLConnection.sendAsynchronousRequest(NSURLRequest(URL: url), queue: NSOperationQueue.mainQueue()) { (response, data, error) -> Void in
//check error
var jsonError: NSError?
let json: AnyObject? = NSJSONSerialization.JSONObjectWithData(data, options: NSJSONReadingOptions.allZeros, error: &jsonError)
//check jsonError
self.collectionView?.reloadData()
}
This doesn't allow you the flexibility of tracking the bytes though, for example you might want to calculate the progress of the download via bytesDownloaded/bytesNeeded
Upvotes: 157
Reputation: 1598
I was also facing the same issue, what I did wrong was that I'd forgot to add
tableView.delegate = self
tableView.dataSource = self
in the viewDidLoad() {} method. This could be one reason of self.tableView.reloadData() not working.
Upvotes: -3
Reputation: 3808
If your connection is in background thread then you should update UI in main thread like this
self.tblMainTable.performSelectorOnMainThread(Selector("reloadData"), withObject: nil, waitUntilDone: true)
Swift 4:
self.tblMainTable.performSelector(onMainThread: #selector(UICollectionView.reloadData), with: nil, waitUntilDone: true)
Upvotes: 4
Reputation: 17942
You must reload your TableView in main thread only. Otherwise your app will be crashed or will be updated after some time. For every UI update it is recommended to use main thread.
//To update UI only this below code is enough
//If you want to do changes in UI use this
DispatchQueue.main.async(execute: {
//Update UI
self.tableView.reloadData()//Your tableView here
})
//Perform some task and update UI immediately.
DispatchQueue.global(qos: .userInitiated).async {
// Call your function here
DispatchQueue.main.async {
// Update UI
self.tableView.reloadData()
}
}
//To call or execute function after some time and update UI
DispatchQueue.main.asyncAfter(deadline: .now() + 5.0) {
//Here call your function
//If you want to do changes in UI use this
DispatchQueue.main.async(execute: {
//Update UI
self.tableView.reloadData()
})
}
Upvotes: 0
Reputation: 238
All the calls to UI should be asynchronous, anything you change on the UI like updating table or changing text label should be done from main thread. using DispatchQueue.main will add your operation to the queue on the main thread.
Swift 4
DispatchQueue.main.async{
self.tableView.reloadData()
}
Upvotes: 0
Reputation: 1168
In my case the table was updated correctly, but setNeedDisplay() was not called for the image so I mistakenly thought that the data was not reloaded.
Upvotes: 2
Reputation: 2074
Beside the obvious reloadData from UI/Main Thread (whatever Apple calls it), in my case, I had forgotten to also update the SECTIONS info. Therefor it did not detect any new sections!
Upvotes: 1
Reputation: 227
You have just to enter:
First a IBOutlet:
@IBOutlet var appsTableView : UITableView
Then in a Action func:
self.appsTableView.reloadData()
Upvotes: 21
Reputation: 3226
So, the issue was that I was trying to inappropriately use @lazy, which caused my Business variable to essentially be a constant, and thusly uneditable. Also, instead of loading the local json, I'm now loading only the data returned from the API.
import UIKit
class BusinessTableViewController: UITableViewController {
var data: NSMutableData = NSMutableData()
var Business: NSMutableArray = NSMutableArray()
override func viewDidLoad() {
super.viewDidLoad()
navigationItem.titleView = UIImageView(image: UIImage(named: "growler"))
tableView.registerClass(BeerTableViewCell.self, forCellReuseIdentifier: "cell")
tableView.separatorStyle = .None
fetchKimono()
}
override func numberOfSectionsInTableView(tableView: UITableView!) -> Int {
return Business.count
}
override func tableView(tableView: UITableView?, numberOfRowsInSection section: Int) -> Int {
if (Business.count > 0) {
let biz = Business[section] as NSDictionary
let beers = biz["results"] as NSArray
return beers.count
} else {
return 0;
}
}
override func tableView(tableView: UITableView?, cellForRowAtIndexPath indexPath: NSIndexPath?) -> UITableViewCell? {
let cell = tableView!.dequeueReusableCellWithIdentifier("cell", forIndexPath: indexPath!) as BeerTableViewCell
if let path = indexPath {
let biz = Business[path.section] as NSDictionary
let beers = biz["results"] as NSArray
let beer = beers[path.row] as NSDictionary
cell.titleLabel.text = beer["BeerName"] as String
} else {
cell.titleLabel.text = "Loading"
}
return cell
}
override func tableView(tableView: UITableView!, viewForHeaderInSection section: Int) -> UIView! {
let view = LocationHeaderView()
let biz = Business[section] as NSDictionary
if (Business.count > 0) {
let count = "\(Business.count)"
view.titleLabel.text = (biz["name"] as String).uppercaseString
}
return view
}
override func tableView(tableView: UITableView!, heightForHeaderInSection section: Int) -> CGFloat {
return 45
}
func fetchKimono() {
var urlPath = "names have been removed to protect the innocent"
var url: NSURL = NSURL(string: urlPath)
var request: NSURLRequest = NSURLRequest(URL: url)
var connection: NSURLConnection = NSURLConnection(request: request, delegate: self, startImmediately: false)
connection.start()
}
func connection(didReceiveResponse: NSURLConnection!, didReceiveResponse response: NSURLResponse!) {
// Recieved a new request, clear out the data object
self.data = NSMutableData()
}
func connection(connection: NSURLConnection!, didReceiveData data: NSData!) {
// Append the recieved chunk of data to our data object
self.data.appendData(data)
}
func connectionDidFinishLoading(connection: NSURLConnection!) {
// Request complete, self.data should now hold the resulting info
// Convert the retrieved data in to an object through JSON deserialization
var err: NSError
var jsonResult: NSDictionary = NSJSONSerialization.JSONObjectWithData(data, options: NSJSONReadingOptions.MutableContainers, error: nil) as NSDictionary
var results: NSDictionary = jsonResult["results"] as NSDictionary
var collection: NSArray = results["collection1"] as NSArray
if jsonResult.count>0 && collection.count>0 {
Business = jsonResult
tableView.reloadData()
}
}
}
You must always declare a lazy property as a variable (with the var keyword), because its initial value may not be retrieved until after instance initialization completes. Constant properties must always have a value before initialization completes, and therefore cannot be declared as lazy.
Upvotes: 1