Reputation: 14348
I am currently writing a command line application in Python, which needs to be made available to end users in such a way that it is very easy to download and run. For those on Windows, who may not have Python (2.7) installed, I intend to use PyInstaller to generate a self-contained Windows executable. Users will then be able to simply download "myapp.exe" and run myapp.exe [ARGUMENTS]
.
I would also like to provide a (smaller) download for users (on various platforms) who already have Python installed. One option is to put all of my code into a single .py file, "myapp.py" (beginning with #! /usr/bin/env python
), and make this available. This could be downloaded, then run using myapp.py [ARGUMENTS]
or python myapp.py [ARGUMENTS]
. However, restricting my application to a single .py file has several downsides, including limiting my ability to organize the code and making it difficult to use third-party dependencies.
Instead I would like to distribute the contents of several files of my own code, plus some (pure Python) dependencies. Are there any tools which can package all of this into a single file, which can easily be downloaded and run using an existing Python installation?
Edit: Note that I need these applications to be easy for end users to run. They are not likely to have pip
installed, nor anything else which is outside the Python core. Using PyInstaller, I can generate a file which these users can download from the web and run with one command (or, if there are no arguments, simply by double-clicking). Is there a way to achieve this ease-of-use without using PyInstaller (i.e. without redundantly bundling the Python runtime)?
Upvotes: 7
Views: 2259
Reputation: 8483
I don't like the single file idea because it becomes a maintenance burden. I would explore an approach like the one below.
I've become a big fan of Python's virtual environments because it allows you to silo your application dependencies from the OS's installation. Imagine a scenario where the application you are currently looking to distribute uses a Python package requests v1.0
. Some time later you create another application you want to distribute that uses requests v2.3
. You may end up with version conflicts on a system where you want to install both applications side-by-side. Virtual environments solve this problem as each application would have its own package location.
Creating a virtual environment is easy. Once you have virtualenv
installed, it's simply a matter of running, for example, virtualenv /opt/application/env
. Now you have an isolated python environment for your application. Additionally, virtual environments are very easy to clean up, simply remove the env
directory and you're done.
You'll need a setup.py
file to install your application into the environment. Say your application uses requests v2.3.0
, your custom code is in a package called acme
, and your script is called phone_home
. Your directory structure looks like this:
acme/
__init__.py
models.py
actions.py
scripts/
phone_home
setup.py
The setup.py
would look something like this:
from distutils.core import setup
install_requires = [
'requests==2.3.0',
]
setup(name='phone_home',
version='0.0.1',
description='Sample application to phone home',
author='John Doe',
author_email='[email protected]',
packages=['acme'],
scripts=['scripts/phone_home'],
url='http://acme.com/phone_home',
install_requires=install_requires,
)
You can now make a tarball out of your project and host it however you wish (your own web server, S3, etc.):
tar cvzf phone_home-0.0.1.tar.gz .
Finally, you can use pip
to install your package into the virtual environment you created:
/opt/application/env/bin/pip install http://acme.com/phone_home-0.0.1.tar.gz
You can then run phone_home
with:
/opt/application/env/bin/phone_home
Or create a symlink in /usr/local/bin to simply call the script using phone_home
:
ln -s /opt/application/env/bin/phone_home /usr/local/bin/phone_home
All of the steps above can be put in a shell script, which would make the process a single-command install.
And with slight modification this approach works really well for development environments; i.e. using pip to install / reference your development directory: pip install -e .
where .
refers to the current directory and you should be in your project directory alongside setup.py
.
Hope this helps!
Upvotes: 7
Reputation: 19969
You could use pip as suggested in the comments. You need to create a MANIFEST.in
and setup.py
in your project to make it installable. You can also add modules as prerequisites. More info can be found in this question (not specific to Django):
How do I package a python application to make it pip-installable?
This will make your module available in Python. You can then have users run a file that runs your module, by either python path/run.py
, ./path/run.py
(with +x
permission) or python -c "some code here"
(e.g. for an alias).
You can even have users install from a git public reporitory, like this
pip install git+https://bitbucket.org/yourname/projectname.git
...in which case they also need git.
Upvotes: 5