Niran
Niran

Reputation: 1126

XNA networking on windows

  1. What are XNA's builtin network functionalities?
  2. Is it possible to use XNA's builtin network in windows? If so, any restrictions?

Upvotes: 5

Views: 2085

Answers (2)

Eric Bole-Feysot
Eric Bole-Feysot

Reputation: 15107

Another solution is to use an external networking framework. I found lidgren some months ago. I didn't look at it yet, but it seems quite good.

Maybe it's what you're looking for.

Lidgren project

There are also code samples to start.

Upvotes: 1

Richard Szalay
Richard Szalay

Reputation: 84734

If you use the Microsoft.Xna.Framework.Net namespace classes, you are restricted to local, subnet and Games for Windows Live (which means the developer having a Creator's club membership and players having a Silver/free GFWL membership).

However, as long as you're not planning on also supporting Xbox 360 or Zune (or Windows Phone 7), you can simply use the System.Net classes (though finding available games will be up to you and would require a server component).

See also:

Upvotes: 13

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