GgnDpSingh
GgnDpSingh

Reputation: 1827

How to check if a file exists in the Documents directory in Swift?

How to check if a file exists in the Documents directory in Swift?

I am using [ .writeFilePath ] method to save an image into the Documents directory and I want to load it every time the app is launched. But I have a default image if there is no saved image.

But I just cant get my head around how to use the [ func fileExistsAtPath(_:) ] function. Could someone give an example of using the function with a path argument passed into it.

I believe I don't need to paste any code in there as this is a generic question. Any help will be much appreciated.

Upvotes: 173

Views: 169898

Answers (14)

budiDino
budiDino

Reputation: 13557

Not exactly what was needed but it might help someone. A simple Swift 5+ URL extension for checking if the file at that URL exists:

extension URL {
    func fileExist() -> Bool {
        FileManager.default.fileExists(atPath: self.path)
    }
}

Upvotes: 2

Lakhdeep Singh
Lakhdeep Singh

Reputation: 1250

Swift 4.2

extension URL    {
    func checkFileExist() -> Bool {
        if FileManager.default.fileExists(atPath: self.path) {
            print("FILE AVAILABLE")
            return true
        } else {
            print("FILE NOT AVAILABLE")
            return false
        }
    }
}

Using: -

if fileUrl.checkFileExist() {
    // Do Something
}

Upvotes: 21

Alessandro Ornano
Alessandro Ornano

Reputation: 35402

Swift 5

extension FileManager {
    class func fileExists(filePath: String) -> Bool {
        var isDirectory = ObjCBool(false)
        return self.default.fileExists(atPath: filePath, isDirectory: &isDirectory)
    }
}

Upvotes: 8

nastassia
nastassia

Reputation: 897

works at Swift 5

    do {
        let documentDirectory = try FileManager.default.url(for: .documentDirectory, in: .userDomainMask, appropriateFor: nil, create: true)
        let fileUrl = documentDirectory.appendingPathComponent("userInfo").appendingPathExtension("sqlite3")
        if FileManager.default.fileExists(atPath: fileUrl.path) {
            print("FILE AVAILABLE")
        } else {
            print("FILE NOT AVAILABLE")
        }
    } catch {
        print(error)
    }

where "userInfo" - file's name, and "sqlite3" - file's extension

Upvotes: 21

vadian
vadian

Reputation: 285250

Nowadays (2016) Apple recommends more and more to use the URL related API of NSURL, NSFileManager etc.

To get the documents directory in iOS and Swift 2 use

let documentDirectoryURL = try! NSFileManager.defaultManager().URLForDirectory(.DocumentDirectory, 
                                 inDomain: .UserDomainMask, 
                        appropriateForURL: nil, 
                                   create: true)

The try! is safe in this case because this standard directory is guaranteed to exist.

Then append the appropriate path component for example an sqlite file

let databaseURL = documentDirectoryURL.URLByAppendingPathComponent("MyDataBase.sqlite")

Now check if the file exists with checkResourceIsReachableAndReturnError of NSURL.

let fileExists = databaseURL.checkResourceIsReachableAndReturnError(nil)

If you need the error pass the NSError pointer to the parameter.

var error : NSError?
let fileExists = databaseURL.checkResourceIsReachableAndReturnError(&error)
if !fileExists { print(error) }

Swift 3+:

let documentDirectoryURL = try! FileManager.default.url(for: .documentDirectory, 
                                in: .userDomainMask, 
                    appropriateFor: nil, 
                            create: true)

let databaseURL = documentDirectoryURL.appendingPathComponent("MyDataBase.sqlite")

checkResourceIsReachable is marked as can throw

do {
    let fileExists = try databaseURL.checkResourceIsReachable()
    // handle the boolean result
} catch let error as NSError {
    print(error)
}

To consider only the boolean return value and ignore the error use the nil-coalescing operator

let fileExists = (try? databaseURL.checkResourceIsReachable()) ?? false

Upvotes: 30

Maurizio FIORINO
Maurizio FIORINO

Reputation: 27

This works fine for me in swift4:

func existingFile(fileName: String) -> Bool {

    let path = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true)[0] as String
    let url = NSURL(fileURLWithPath: path)
    if let pathComponent = url.appendingPathComponent("\(fileName)") {
        let filePath = pathComponent.path
        let fileManager = FileManager.default
        if fileManager.fileExists(atPath: filePath) 

       {

        return true

        } else {

        return false

        }

    } else {

        return false

        }


}

You can check with this call:

   if existingFile(fileName: "yourfilename") == true {

            // your code if file exists

           } else {

           // your code if file does not exist

           }

I hope it is useful for someone. @;-]

Upvotes: 1

Joshua Dance
Joshua Dance

Reputation: 10512

Swift 4 example:

var filePath: String {
    //manager lets you examine contents of a files and folders in your app.
    let manager = FileManager.default

    //returns an array of urls from our documentDirectory and we take the first
    let url = manager.urls(for: .documentDirectory, in: .userDomainMask).first
    //print("this is the url path in the document directory \(String(describing: url))")

    //creates a new path component and creates a new file called "Data" where we store our data array
    return(url!.appendingPathComponent("Data").path)
}

I put the check in my loadData function which I called in viewDidLoad.

override func viewDidLoad() {
    super.viewDidLoad()

    loadData()
}

Then I defined loadData below.

func loadData() {
    let manager = FileManager.default

    if manager.fileExists(atPath: filePath) {
        print("The file exists!")

        //Do what you need with the file. 
        ourData = NSKeyedUnarchiver.unarchiveObject(withFile: filePath) as! Array<DataObject>         
    } else {
        print("The file DOES NOT exist! Mournful trumpets sound...")
    }
}

Upvotes: 1

mike.tihonchik
mike.tihonchik

Reputation: 6933

Swift 4.x version

    let path = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true)[0] as String
    let url = NSURL(fileURLWithPath: path)
    if let pathComponent = url.appendingPathComponent("nameOfFileHere") {
        let filePath = pathComponent.path
        let fileManager = FileManager.default
        if fileManager.fileExists(atPath: filePath) {
            print("FILE AVAILABLE")
        } else {
            print("FILE NOT AVAILABLE")
        }
    } else {
        print("FILE PATH NOT AVAILABLE")
    }

Swift 3.x version

    let path = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true)[0] as String
    let url = URL(fileURLWithPath: path)

    let filePath = url.appendingPathComponent("nameOfFileHere").path
    let fileManager = FileManager.default
    if fileManager.fileExists(atPath: filePath) {
        print("FILE AVAILABLE")
    } else {
        print("FILE NOT AVAILABLE")
    }

Swift 2.x version, need to use URLByAppendingPathComponent

    let path = NSSearchPathForDirectoriesInDomains(.DocumentDirectory, .UserDomainMask, true)[0] as String
    let url = NSURL(fileURLWithPath: path)
    let filePath = url.URLByAppendingPathComponent("nameOfFileHere").path!
    let fileManager = NSFileManager.defaultManager()
    if fileManager.fileExistsAtPath(filePath) {
        print("FILE AVAILABLE")
    } else {
        print("FILE NOT AVAILABLE")
    }

Upvotes: 316

Rohit Sisodia
Rohit Sisodia

Reputation: 895

Very simple: If your path is a URL instance convert to string by 'path' method.

    let fileManager = FileManager.default
    var isDir: ObjCBool = false
    if fileManager.fileExists(atPath: yourURLPath.path, isDirectory: &isDir) {
        if isDir.boolValue {
            //it's a Directory path
        }else{
            //it's a File path
        }
    }

Upvotes: 5

Surya Kameswara Rao Ravi
Surya Kameswara Rao Ravi

Reputation: 1556

An alternative/recommended Code Pattern in Swift 3 would be:

  1. Use URL instead of FileManager
  2. Use of exception handling

    func verifyIfSqliteDBExists(){
        let docsDir     : URL       = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first!
        let dbPath      : URL       = docsDir.appendingPathComponent("database.sqlite")
    
        do{
            let sqliteExists : Bool = try dbPath.checkResourceIsReachable()
            print("An sqlite database exists at this path :: \(dbPath.path)")
    
        }catch{
            print("SQLite NOT Found at :: \(strDBPath)")
        }
    }
    

Upvotes: 7

Surya Kameswara Rao Ravi
Surya Kameswara Rao Ravi

Reputation: 1556

For the benefit of Swift 3 beginners:

  1. Swift 3 has done away with most of the NextStep syntax
  2. So NSURL, NSFilemanager, NSSearchPathForDirectoriesInDomain are no longer used
  3. Instead use URL and FileManager
  4. NSSearchPathForDirectoriesInDomain is not needed
  5. Instead use FileManager.default.urls

Here is a code sample to verify if a file named "database.sqlite" exists in application document directory:

func findIfSqliteDBExists(){

    let docsDir     : URL       = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first!
    let dbPath      : URL       = docsDir.appendingPathComponent("database.sqlite")
    let strDBPath   : String    = dbPath.path
    let fileManager : FileManager   = FileManager.default

    if fileManager.fileExists(atPath:strDBPath){
        print("An sqlite database exists at this path :: \(strDBPath)")
    }else{
        print("SQLite NOT Found at :: \(strDBPath)")
    }

}

Upvotes: 4

PREMKUMAR
PREMKUMAR

Reputation: 8349

Check the below code:

Swift 1.2

let paths = NSSearchPathForDirectoriesInDomains(.DocumentDirectory, .UserDomainMask, true)[0] as String

let getImagePath = paths.stringByAppendingPathComponent("SavedFile.jpg")

let checkValidation = NSFileManager.defaultManager()

if (checkValidation.fileExistsAtPath(getImagePath))
{
    println("FILE AVAILABLE");
}
else
{
    println("FILE NOT AVAILABLE");
}

Swift 2.0

let paths = NSURL(fileURLWithPath: NSSearchPathForDirectoriesInDomains(.DocumentDirectory, .UserDomainMask, true)[0])
let getImagePath = paths.URLByAppendingPathComponent("SavedFile.jpg")

let checkValidation = NSFileManager.defaultManager()

if (checkValidation.fileExistsAtPath("\(getImagePath)"))
{
    print("FILE AVAILABLE");
}
else
{
    print("FILE NOT AVAILABLE");
}

Upvotes: 34

Mick MacCallum
Mick MacCallum

Reputation: 130222

It's pretty user friendly. Just work with NSFileManager's defaultManager singleton and then use the fileExistsAtPath() method, which simply takes a string as an argument, and returns a Bool, allowing it to be placed directly in the if statement.

let paths = NSSearchPathForDirectoriesInDomains(.DocumentDirectory, .UserDomainMask, true)
let documentDirectory = paths[0] as! String
let myFilePath = documentDirectory.stringByAppendingPathComponent("nameOfMyFile")

let manager = NSFileManager.defaultManager()
if (manager.fileExistsAtPath(myFilePath)) {
    // it's here!!
}

Note that the downcast to String isn't necessary in Swift 2.

Upvotes: 16

Jauzee
Jauzee

Reputation: 118

You must add a "/" slash before filename, or you get path like ".../DocumentsFilename.jpg"

Upvotes: 0

Related Questions