Reputation: 41
I have been searching for a while now but i haven't been able to find it done before. What i am aiming to do is to have the user able to set their own input time in a text field and then let them set a timer that will give them a notification once the time = 0
The closest thing that i could find is this which if i could get working i could simply change the time to a user input time, but with that i get an error on mTextField
.
I assume what i am trying to do has been accomplished before but i just cant find any example of it.
Anyone got any useful links or some actual code of what it would look like?
Thanks in advance.
EDIT: At request here is what i tried, Simply made a new activity and imported the code:
public class TestTimer extends Activity {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.timer_test);
new CountDownTimer(30000, 1000) {
public void onTick(long millisUntilFinished) {
mTextField.setText("seconds remaining: " + millisUntilFinished / 1000);
}
public void onFinish() {
mTextField.setText("done!");
}
}.start();
}
});
}
timer_test:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical" >
<Button
android:id="@+id/timer"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@string/timer" />
</LinearLayout>
Upvotes: 0
Views: 1228
Reputation: 26198
That is because mTextField
must exist in your XML but it is not there, just try to Log.d it instead, and see the result in your logcat
sample:
public class TestTimer extends Activity {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.timer_test);
TextView timer=(TextView)findViewById(R.id.mTextField);
CountDownTimer my_timer = new CountDownTimer(30000, 1000) {
public void onTick(long millisUntilFinished) {
timer.setText("Seconds remaining: "+ (millisUntilFinished / 1000));
}
public void onFinish() {
timer.setText("Seconds remaining: 0 ");
}
};
my_timer.start(); //call this to start the timer
}
Upvotes: 2