Reputation: 9244
there'are these lines in the sample Win32 app created default by VS. Can you explain why they're just numbers, and it's meaning :)
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by Testing Project.rc
//
#define IDS_APP_TITLE 103
#define IDR_MAINFRAME 128
#define IDD_TESTINGPROJECT_DIALOG 102
#define IDD_ABOUTBOX 103
#define IDM_ABOUT 104
#define IDM_EXIT 105
#define IDI_TESTINGPROJECT 107
#define IDI_SMALL 108
#define IDC_TESTINGPROJECT 109
#define IDC_MYICON 2
#ifndef IDC_STATIC
#define IDC_STATIC -1
#endif
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NO_MFC 130
#define _APS_NEXT_RESOURCE_VALUE 129
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 110
#endif
#endif
Upvotes: 0
Views: 1770
Reputation: 942227
The resource.h only declares the resource identifiers. It is included by your code, the resource ids are used in your code to load the resources. The actual resources are defined in your project's .rc file.
Right-click the .rc file in the Solution Explorer window, select Open With and choose Text Editor. Click through the warnings, if any, and you'll see the actual resources declared. Note how it also #includes resource.h. The .rc file gets translated by the resource compiler into a .res file and linked to your binary by the linker.
Upvotes: 3