Reputation: 55735
I was wondering if there's new API in iOS 8 that will allow you to play the standard keyboard click sound in a keyboard extension - and only play it if they have the keyboard clicks enabled and the device isn't on silent. I haven't seen such an API, and I haven't seen any questions about this.
I do know in previous iOS versions this was possible if you implemented a custom input or keyboard accessory view (via [[UIDevice currentDevice] playInputClick];
after you adopt the UIInputViewAudioFeedback
protocol and return YES
in enableInputClicksWhenVisible
). This was possible only in those situations. A keyboard extension is neither of those.
Is it possible to play the input click with a custom iOS keyboard?
Note that this question is related, but they wanted a custom sound, and the solution will not respect the user's preference for playing keyboard clicks - will always play them even when that option has been disabled.
Upvotes: 18
Views: 4034
Reputation: 117
just use
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0),
^{
AudioServicesPlaySystemSound(1104);
});
the tirck is ,when the full access is enabled ,the sound will play ,if not ,because it's call is in the background thread will no block the main thread
Upvotes: 10