Reputation: 4797
Now that ReactiveUI 6.0 has been released, I have a question to the commuity: what is the best or most efficient way to bind ReactiveObject(s) and Windows Form(s).
Here is what I have so far:
My Model
namespace WindowsFormsApplication1
{
#region
using System;
using System.Reactive.Linq;
using ReactiveUI;
#endregion
public class ClockModel : ReactiveObject
{
#region Fields
private DateTime currentDateTime;
#endregion
#region Constructors and Destructors
public ClockModel() { Observable.Interval(TimeSpan.FromSeconds(1)).Subscribe(s => this.CurrentDateTime = DateTime.Now); }
#endregion
#region Public Properties
public DateTime CurrentDateTime
{
get { return currentDateTime; }
set { this.RaiseAndSetIfChanged(ref currentDateTime, value); }
}
#endregion
}
}
My only form
using System.Windows.Forms;
namespace WindowsFormsApplication1
{
public partial class Form1 : Form
{
readonly ClockModel model = new ClockModel();
public Form1()
{
InitializeComponent();
this.label1.DataBindings.Add("Text", model, "CurrentDateTime");
}
}
}
It does work, but I am not thrilled about referring to properties on each side by their string names. Is there a better way to accomplish this?
UPDATE 1
Given this extension:
public class NameOf<T>
{
public static string Property<TProp>(Expression<Func<T, TProp>> expression)
{
var body = expression.Body as MemberExpression;
if (body == null)
throw new ArgumentException("'expression' should be a member expression");
return body.Member.Name;
}
}
Is this form any more desirable than the previous one?
this.label1.DataBindings.Add(NameOf<Form1>.Property(e => e.label1.Text), model, NameOf<ClockModel>.Property(p => p.CurrentDateTime));
UPDATE 2
Another extension:
public static class Extensions
{
public static string GetPropertyName<T,TProp>(this T obj, Expression<Func<T, TProp>> expression)
{
var body = expression.Body as MemberExpression;
if (body == null)
throw new ArgumentException("'expression' should be a member expression");
return body.Member.Name;
}
}
Now I can use:
this.label1.DataBindings.Add(this.GetPropertyName(e => e.label1.Text), model, model.GetPropertyName(p => p.CurrentDateTime));
or this:
this.label2.DataBindings.Add(this.label2.GetPropertyName(e => e.Text), model, model.GetPropertyName(p => p.Ticks));
I start to like this one, but what do others think of any of the three approaches?
Technically speaking, the Form became a View and a Controller or Presenter, while the Model is still separated and has no knowledge of its consumers. Would this be preferred approach?
UPDATE 3
This might cause some purists a mild heart attack ... Based on Paul Betts advice:
namespace WindowsFormsApplication1
{
#region
using System.Windows.Forms;
using ReactiveUI;
#endregion
public partial class Form1 : Form, IViewFor<ClockModel>
{
#region Constructors and Destructors
public Form1()
{
InitializeComponent();
this.ViewModel = new ClockModel();
this.Bind(ViewModel, vm => vm.CurrentDateTime, v => v.label1.Text);
this.Bind(ViewModel, vm => vm.Ticks, v => v.label2.Text);
}
#endregion
#region Public Properties
public ClockModel ViewModel { get; set; }
#endregion
#region Explicit Interface Properties
object IViewFor.ViewModel
{
get { return ViewModel; }
set { ViewModel = value as ClockModel; }
}
#endregion
}
}
Interesting change in behavior: prior to Update 3, time was displayed with seconds. I can only reason that this is due to the default ReactiveUI converter used in the third approach. I have to learn more about it.
public class DateTimeStringConverter : IBindingTypeConverter
{
public int GetAffinityForObjects(Type fromType, Type toType) { return 1; }
public bool TryConvert(object @from, Type toType, object conversionHint, out object result) {
result = ((DateTime)@from).ToString("F");
return true;
}
}
I like the elegance of the approach.
Any other opinions?
Upvotes: 3
Views: 4800
Reputation: 74654
The easiest way is to use ReactiveUI bindings - implement IViewFor<TViewModel>
on your Form, then you will get several new methods such as Bind
and OneWayBind
.
Check out https://github.com/reactiveui/ReactiveUI/blob/docs/docs/basics/bindings.md for more information
Upvotes: 2