snod
snod

Reputation: 2443

Usage of protocols as array types and function parameters in Swift

I want to create a class that can store objects conforming to a certain protocol. The objects should be stored in a typed array. According to the Swift documentation protocols can be used as types: 

Because it is a type, you can use a protocol in many places where other types are allowed, including:

  • As a parameter type or return type in a function, method, or initializer
  • As the type of a constant, variable, or property
  • As the type of items in an array, dictionary, or other container

However the following generates compiler errors:

Protocol 'SomeProtocol' can only be used as a generic constraint because it has Self or associated type requirements

How are you supposed to solve this:

protocol SomeProtocol: Equatable {
    func bla()
}

class SomeClass {
    
    var protocols = [SomeProtocol]()
    
    func addElement(element: SomeProtocol) {
        self.protocols.append(element)
    }
    
    func removeElement(element: SomeProtocol) {
        if let index = find(self.protocols, element) {
            self.protocols.removeAtIndex(index)
        }
    }
}

Upvotes: 146

Views: 40030

Answers (9)

pkamb
pkamb

Reputation: 34983

It's very easy to get into the weeds on this with generics and Associated Types and existential types and any and some and whatever else.

You can instead use an enum with associated values. The array is storing the "same type" (the enum), which Swift likes, but each case of the enum holds a different object type as the associated value. These objects can then be made to all conform to a protocol.

enum AnimalEnum: Equatable, Codable {
    case dog(Dog)
    case cat(Cat)
    
    var animal: any Animal {
        switch self {
        case .dog(let dog): dog
        case .cat(let cat): cat
        }
    }
}

struct SomeStruct: Equatable, Codable {
    
    // ERROR:
    var animalProtocols: [any Animal] = [Dog(), Cat()]
    // Type 'SomeStruct' does not conform to protocol 'Equatable'
    // Type 'SomeStruct' does not conform to protocol 'Decodable'
    // And various other errors and complications...
    
    // Instead, try...
    var animals: [AnimalEnum] = [.dog(Dog()), .cat(Cat())]
    
    func playWithAnimals() {
        animals.forEach {
            let animal = $0.animal // any Animal
            animal.makeNoise()
            
            switch $0 {
            case .dog(let dog):
                dog.doDogThings()
            case .cat(let cat):
                cat.doCatThings()
            }
        }
    }
}

protocol Animal: Equatable, Codable {
    func makeNoise()
}

struct Dog: Animal {
    func makeNoise() { print("bark") }
    func doDogThings() { print("dig") }
}

struct Cat: Animal {
    func makeNoise() { print("meow") }
    func doCatThings() { print("doze") }
}

Note that this works for both Equatable and Codable, which has been difficult for me to accomplish in other manners.

Probably not a great solution if you are writing a maintainable API contract with generics or whatever. But when I've needed this often what I really wanted was to just store 2 or 3 similar but different types in a single array, in my own code. This will work just fine and is easy and conceptually simple to implement.

Doing this technique via enums was enabled by SE-0295: Codable synthesis for enums with associated values, which was released with Swift 5.5 in 2021. You could also previously do it with a struct that emulated the behavior of an enum, which you can see in the edit history of this answer.

Upvotes: 1

stef
stef

Reputation: 1012

This can now be solved using any, released with Swift 5.6 and Xcode 13.3 in March 2022.

SE-0335: Introduce existential any

protocol SomeProtocol: Equatable {
    func bla()
}

class SomeClass {
    var protocols = [any SomeProtocol]()
    
    func addElement(element: any SomeProtocol) {
        protocols.append(element)
    }
    
    func removeElement(element: any SomeProtocol) {
        if let index = find(protocols, element) {
            protocols.remove(at: index)
        }
    }
}

Upvotes: 2

Kevin Delord
Kevin Delord

Reputation: 2558

I found a not pure-pure Swift solution on that blog post: http://blog.inferis.org/blog/2015/05/27/swift-an-array-of-protocols/

The trick is to conform to NSObjectProtocol as it introduces isEqual(). Therefore instead of using the Equatable protocol and its default usage of == you could write your own function to find the element and remove it.

Here is the implementation of your find(array, element) -> Int? function:

protocol SomeProtocol: NSObjectProtocol {

}

func find(protocols: [SomeProtocol], element: SomeProtocol) -> Int? {
    for (index, object) in protocols.enumerated() {
        if (object.isEqual(element)) {
            return index
        }
    }

    return nil
}

Note: In this case your objects conforming to SomeProtocol must inherits from NSObject.

Upvotes: 0

Jitendra Kulkarni
Jitendra Kulkarni

Reputation: 833

I take it that your main aim is to hold a collection of objects conforming to some protocol, add to this collection and delete from it. This is the functionality as stated in your client, "SomeClass". Equatable inheritance requires self and that is not needed for this functionality. We could have made this work in arrays in Obj-C using "index" function that can take a custom comparator but this is not supported in Swift. So the simplest solution is to use a dictionary instead of an array as shown in the code below. I have provided getElements() which will give you back the protocol array you wanted. So anyone using SomeClass would not even know that a dictionary was used for implementation.

Since in any case, you would need some distinguishing property to separate your objets, I have assumed it is "name". Please make sure that your do element.name = "foo" when you create a new SomeProtocol instance. If the name is not set, you can still create the instance, but it won't be added to the collection and addElement() will return "false".

protocol SomeProtocol {
    var name:String? {get set} // Since elements need to distinguished, 
    //we will assume it is by name in this example.
    func bla()
}

class SomeClass {

    //var protocols = [SomeProtocol]() //find is not supported in 2.0, indexOf if
     // There is an Obj-C function index, that find element using custom comparator such as the one below, not available in Swift
    /*
    static func compareProtocols(one:SomeProtocol, toTheOther:SomeProtocol)->Bool {
        if (one.name == nil) {return false}
        if(toTheOther.name == nil) {return false}
        if(one.name ==  toTheOther.name!) {return true}
        return false
    }
   */

    //The best choice here is to use dictionary
    var protocols = [String:SomeProtocol]()


    func addElement(element: SomeProtocol) -> Bool {
        //self.protocols.append(element)
        if let index = element.name {
            protocols[index] = element
            return true
        }
        return false
    }

    func removeElement(element: SomeProtocol) {
        //if let index = find(self.protocols, element) { // find not suported in Swift 2.0


        if let index = element.name {
            protocols.removeValueForKey(index)
        }
    }

    func getElements() -> [SomeProtocol] {
        return Array(protocols.values)
    }
}

Upvotes: 2

werediver
werediver

Reputation: 4757

In Swift there is a special class of protocols which doesn't provide polymorphism over the types which implement it. Such protocols use Self or associatedtype keywords in their definitions (and Equatable is one of them).

In some cases it's possible to use a type-erased wrapper to make your collection homomorphic. Below is an example.

// This protocol doesn't provide polymorphism over the types which implement it.
protocol X: Equatable {
    var x: Int { get }
}

// We can't use such protocols as types, only as generic-constraints.
func ==<T: X>(a: T, b: T) -> Bool {
    return a.x == b.x
}

// A type-erased wrapper can help overcome this limitation in some cases.
struct AnyX {
    private let _x: () -> Int
    var x: Int { return _x() }

    init<T: X>(_ some: T) {
        _x = { some.x }
    }
}

// Usage Example

struct XY: X {
    var x: Int
    var y: Int
}

struct XZ: X {
    var x: Int
    var z: Int
}

let xy = XY(x: 1, y: 2)
let xz = XZ(x: 3, z: 4)

//let xs = [xy, xz] // error
let xs = [AnyX(xy), AnyX(xz)]
xs.forEach { print($0.x) } // 1 3

Upvotes: 19

bzz
bzz

Reputation: 5596

The solution is pretty simple:

protocol SomeProtocol {
    func bla()
}

class SomeClass {
    init() {}

    var protocols = [SomeProtocol]()

    func addElement<T: SomeProtocol where T: Equatable>(element: T) {
        protocols.append(element)
    }

    func removeElement<T: SomeProtocol where T: Equatable>(element: T) {
        protocols = protocols.filter {
            if let e = $0 as? T where e == element {
                return false
            }
            return true
        }
    }
}

Upvotes: 8

almas
almas

Reputation: 7187

The limited solution that I found is to mark the protocol as a class-only protocol. This will allow you to compare objects using '===' operator. I understand this won't work for structs, etc., but it was good enough in my case.

protocol SomeProtocol: class {
    func bla()
}

class SomeClass {

    var protocols = [SomeProtocol]()

    func addElement(element: SomeProtocol) {
        self.protocols.append(element)
    }

    func removeElement(element: SomeProtocol) {
        for i in 0...protocols.count {
            if protocols[i] === element {
                protocols.removeAtIndex(i)
                return
            }
        }
    }

}

Upvotes: 13

DarkDust
DarkDust

Reputation: 92306

You've hit a variant of a problem with protocols in Swift for which no good solution exists yet.

See also Extending Array to check if it is sorted in Swift?, it contains suggestions on how to work around it that may be suitable for your specific problem (your question is very generic, maybe you can find a workaround using these answers).

Upvotes: 56

Nate Cook
Nate Cook

Reputation: 93276

You want to create a generic class, with a type constraint that requires the classes used with it conform to SomeProtocol, like this:

class SomeClass<T: SomeProtocol> {
    typealias ElementType = T
    var protocols = [ElementType]()

    func addElement(element: ElementType) {
        self.protocols.append(element)
    }

    func removeElement(element: ElementType) {
        if let index = find(self.protocols, element) {
            self.protocols.removeAtIndex(index)
        }
    }
}

Upvotes: 36

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