Reputation: 17882
How do you use UILexicon in Objective-C? I find the documentation Apple provides is extremely unhelpful.
What does it do? Does it return a dictionary or proper spellings of words? Or do I provide a word like "hellllo" and it matches it with the proper spelling "Hello" and returns that as a string?
Any help would be appreciated.
requestSupplementaryLexiconWithCompletion:
Here's my error report, but obviously I'll have errors because I'm completely guessing how to use the function, no clue what goes inside the block statement (because the docs (at the time) don't say! (Beta 4 docs)) Hahahah!
Upvotes: 4
Views: 4059
Reputation: 126107
I've never used this feature, but a quick web search for "UILexicon" landed me in Apple's documentation; reading and following links from there filled in the picture pretty quick.
App Extension Programming Guide has a quick explanation of what lexicons are for:
Every custom keyboard (independent of the value of its
RequestsOpenAccess
key) has access to a basic autocorrection lexicon through theUILexicon
class. Make use of this class, along with a lexicon of your own design, to provide suggestions and autocorrections as users are entering text.
Clicking the UILexicon
link on that page took me to the reference doc for that class, which explains that it's a read-only list of Apple-provided term pairs. Each of its entries is a UILexiconEntry
object -- the docs for that class say it provides a userInput
(what the user typed, e.g. "ipad") and a documentText
(what to substitute for it, e.g. "iPad"). Since those classes are read-only, it follows that they're probably not a way for you to provide your own autocorrection pairs -- as stated in the docs, they're for supplementing whatever autocorrection system you implement.
At this point, I don't even have to look at the doc for requestSupplementaryLexiconWithCompletion:
to get a good idea how to use it: just the declaration tells me:
UIInputViewController
, the class I'd have to subclass to create a custom keyboard. Somewhere in that subclass I should probably call it on self
.void
, so I can't get a lexicon by assigning the result of a requestSupplementaryLexiconWithCompletion
call to to a variable.UILexicon
object as a parameter to that block.So, I'm guessing that if I were writing a custom keyboard, I'd call this method early on (in viewDidLoad
, perhaps) and stash the UILexicon
it provides so I can refer to it later when the user is typing. Something like this:
@property UILexicon *lexicon;
- (void)viewDidLoad {
[super viewDidLoad];
[self requestSupplementaryLexiconWithCompletion:^(UILexicon *lexicon){
self.lexicon = lexicon;
}];
}
Because it's unclear how long requestSupplementaryLexiconWithCompletion
will take to complete, any place where I'm using self.lexicon
I should check to see if it's nil
.
Back in the App Extension Programming Guide, it lists "Autocorrection and suggestion" under "Keyboard Features That iOS Users Expect", right before saying:
You can decide whether or not to implement such features; there is no dedicated API for any of the features just listed
So it sounds like autocorrection is something you have to do yourself, with your own UI that's part of the view presented by your UIInputViewController
subclass. The API Quick Start for Custom Keyboards section in the programming guide seems to hint at how you'd do that: use documentContextBeforeInput
to see what the user has recently typed, deleteBackward
to get rid of it, and insertText:
to insert a correction.
Upvotes: 14