Reputation: 309
I'm currently trying to package a flash project using ADT on mac to create a .dmg. I've been able to fix all of the errors with the exception of "The implementation for native extension com.amanitadesign.steam.FRESteamworks could not be found for the target platform.
My descriptor file looks like the following:
<supportedProfiles>extendedDesktop</supportedProfiles>
<extensions>
<extensionID>com.amanitadesign.steam.FRESteamWorks</extensionID>
</extensions>
I am packaging the .dmg with the following bash code:
adt -package
-storetype pkcs12
-keystore myCert.pfx
-target native
myApp.dmg
application.xml
Whatever I do I still seem to get the error that it's not found for the target platform. It is usable for Mac OS X but I can't seem to figure out what's wrong. For more information on FRESteamworks: https://github.com/Ventero/FRESteamWorks
Upvotes: 0
Views: 536
Reputation: 10905
As I mention in the README, you have to supply the -extdir
flag to adt
. The argument for that flag has to be a directory containing the ANE.
For an example, see my packaging script in the same repository.
Upvotes: 2