Reputation: 17930
Now I have a function that has to return a string. I saw a particular implementation where he returns a const char * from the function.
Something like this:
const char * GetSomeString()
{
........
return somestlstring.c_str();
}
SomeOtherFoo ()
{
const char * tmp = GetSomeString();
string s = tmp;
}
Now I felt there is something potentially wrong with this. Is my gut feel right? or Is this a perfectly safe code?
Kindly give me ur suggestions. I have a feeling return const char * this way might result in havoc..
Thanks, Arjun
Upvotes: 39
Views: 47159
Reputation: 41116
To add some scenarios in which this would be ok:
somestlstring
is a global variable initialized in the same translation unit (.cpp) as GetSomeString()somestlstring
is a non-static class member, and GetSomeString is a member of that class. In that case, the lifetime of the pointer returned must be documented (basically - as others said - until the strign changes or the object is destroyed)Upvotes: 2
Reputation: 507145
This is OK under the conditions @Neil elaborated on. However a better way would be to return a reference to the string
string const& GetSomeString()
{
........
return somestlstring;
}
string s = GetSomeString();
Still keeping in mind that ´somestlstring` must not be a local automatic variable but stored somewhere else in a namespace or a class. Otherwise you can return the string by value
string GetSomeString()
{
........
return somestlstring; // can be a local automatic variable
}
string s = GetSomeString();
Upvotes: 3
Reputation: 37467
It depends upon where the somestlstring
variable is located.
If it is a variable locale to the GetSomeString()
function, then this is plainly wrong. Indeed, the somestlstring
variable is destroyed at the end of the function, and thus the const char *
points to something that does not exist anymore.
If it is a global variable, then this code is right.
Upvotes: 2
Reputation: 11808
It's not great - how long does the memory for your string stick around? Who is responsible for deleting it? Does it need to be deleted at all?
You're better off returning a string object that is responsible for allocating and freeing the string memory - this could be a std::string, or a QString (if you're using Qt), or CString (if you're using MFC / ATL).
on a slightly different note, will your string ever be unicode? Most string classes can deal transparently with unicode data, but const char will not...
Upvotes: 2
Reputation:
If you are asking about the lifetime of the const char *
returned by the std::string
c_str()
function, it is valid until you modify the string you obtained it from, or until the string is destroyed. Returning it from a function is OK (though I would say not great practice), provided you bear those two facts in mind.
Upvotes: 8
Reputation: 208426
Depending on what somestlstring
is and what is being done there.
If it is a local variable you are returning a pointer into memory that is being released when GetSomeString
completes, so it is a dangling pointer and an error.
It all boils down to the lifetime of somestlstring
and the operations you perform on it. The pointer returned by .c_str()
is guaranteed to be valid only up to the next mutating operation in the string. So if something changes somestlstring
from the call to .c_str()
and before s
is constructed you will be in undefined behavior land.
Upvotes: 37