Reputation: 99
I've dug up the following code for serializing an ItemStack
in bukkit (Minecraft). I've been able to serialize an item in hand with the following:
itemString = ItemStackUtils.deserialize(player.getInventory().getItemInHand());
I can't figure out how to utilize the deserial
call however. What I am trying to do is to pull an item from the players hand, serialize it, stick it into a config file, then when the player runs another command... deserialize it and slap it into their inventory. I am fairly certain this class will meet my needs if I just can get the last part working.
public final class ItemStackUtils {
public static String getEnchants(ItemStack i){
List<String> e = new ArrayList<String>();
Map<Enchantment, Integer> en = i.getEnchantments();
for(Enchantment t : en.keySet()) {
e.add(t.getName() + ":" + en.get(t));
}
return StringUtils.join(e, ",");
}
public static String deserialize(ItemStack i){
String[] parts = new String[6];
parts[0] = i.getType().name();
parts[1] = Integer.toString(i.getAmount());
parts[2] = String.valueOf(i.getDurability());
parts[3] = i.getItemMeta().getDisplayName();
parts[4] = String.valueOf(i.getData().getData());
parts[5] = getEnchants(i);
return StringUtils.join(parts, ";");
}
public ItemStack deserial(String p){
String[] a = p.split(";");
ItemStack i = new ItemStack(Material.getMaterial(a[0]), Integer.parseInt(a[1]));
i.setDurability((short) Integer.parseInt(a[2]));
ItemMeta meta = i.getItemMeta();
meta.setDisplayName(a[3]);
i.setItemMeta(meta);
MaterialData data = i.getData();
data.setData((byte) Integer.parseInt(a[4]));
i.setData(data);
if (a.length > 5) {
String[] parts = a[5].split(",");
for (String s : parts) {
String label = s.split(":")[0];
String amplifier = s.split(":")[1];
Enchantment type = Enchantment.getByName(label);
if (type == null)
continue;
int f;
try {
f = Integer.parseInt(amplifier);
} catch(Exception ex) {
continue;
}
i.addEnchantment(type, f);
}
}
return i;
}
}
Upvotes: 0
Views: 3341
Reputation: 1
here it saves & loads the whole NBT
package XXXXXXXXX
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import org.apache.commons.lang.StringUtils;
import org.bukkit.Material;
import org.bukkit.craftbukkit.v1_8_R3.inventory.CraftItemStack;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.material.MaterialData;
import net.minecraft.server.v1_8_R3.MojangsonParseException;
import net.minecraft.server.v1_8_R3.MojangsonParser;
import net.minecraft.server.v1_8_R3.NBTTagCompound;
public class ItemSerialize {
public ItemSerialize() {
}
public static String serialize(ItemStack i) {
String[] parts = new String[7];
parts[0] = i.getType().name();
parts[1] = Integer.toString(i.getAmount());
parts[2] = String.valueOf(i.getDurability());
parts[3] = i.getItemMeta().getDisplayName();
parts[4] = String.valueOf(i.getData().getData());
parts[5] = getEnchants(i);
parts[6] = getNBT(i);
return StringUtils.join(parts, ";");
}
public static String getEnchants(ItemStack i) {
List<String> e = new ArrayList<String>();
Map<Enchantment, Integer> en = i.getEnchantments();
for (Enchantment t : en.keySet()) {
e.add(t.getName() + ":" + en.get(t));
}
return StringUtils.join(e, ",");
}
public static String getLore(ItemStack i) {
List<String> e = i.getItemMeta().getLore();
return StringUtils.join(e, ",");
}
public static String getNBT(ItemStack i) {
net.minecraft.server.v1_8_R3.ItemStack nmsStack = CraftItemStack.asNMSCopy(i);
NBTTagCompound compound = nmsStack.hasTag() ? nmsStack.getTag() : new NBTTagCompound();
return compound.toString();
}
public static ItemStack setNBT(ItemStack i, String NBT) {
net.minecraft.server.v1_8_R3.ItemStack nmsStack = CraftItemStack.asNMSCopy(i);
try {
NBTTagCompound compound = MojangsonParser.parse(NBT);
nmsStack.setTag(compound);
} catch (MojangsonParseException e1) {
e1.printStackTrace();
}
return CraftItemStack.asBukkitCopy(nmsStack);
}
@SuppressWarnings("deprecation")
public static ItemStack deserial(String p) {
String[] a = p.split(";");
ItemStack i = new ItemStack(Material.getMaterial(a[0]), Integer.parseInt(a[1]));
i.setDurability((short) Integer.parseInt(a[2]));
ItemMeta meta = i.getItemMeta();
meta.setDisplayName(a[3]);
i.setItemMeta(meta);
MaterialData data = i.getData();
data.setData((byte) Integer.parseInt(a[4]));
i.setData(data);
if (!a[6].isEmpty()) {
i = setNBT(i, a[6]);
}
if (!a[5].isEmpty()) {
String[] parts = a[5].split(",");
for (String s : parts) {
String label = s.split(":")[0];
String amplifier = s.split(":")[1];
Enchantment type = Enchantment.getByName(label);
if (type == null)
continue;
int f;
try {
f = Integer.parseInt(amplifier);
} catch (Exception ex) {
continue;
}
i.addUnsafeEnchantment(type, f);
}
}
return i;
}
}
Upvotes: 0