Reputation: 34497
I have an Activity
where there are 5 EditText
s. When the user clicks on the first EditText
, the soft keyboard opens to enter some value in it. I want to set some other View
's visibility to Gone
when the soft keyboard opens and also when the user clicks on the first EditText
and also when the soft keyboard closes from the same EditText
on the back button press. Then I want to set some other View
's visibility to visible.
Is there any listener or callback or any hack for when the soft keyboard opens from a click on the first EditText
in Android?
Upvotes: 176
Views: 250162
Reputation: 170
You just need to use this override method:
override fun onStartInputView(editorInfo: EditorInfo?, restarting: Boolean) {
super.onStartInputView(editorInfo, restarting)
No extra code required. This method will always be triggered whenever your keyboard becomes visible. Click on any text input area and your InputMethodSerivce class will trigger this callback.
That's it! Happy Coding
Upvotes: 0
Reputation: 236
val windowView = activity?.window?.decorView ?: return
ViewCompat.setWindowInsetsAnimationCallback(
windowView,
object : WindowInsetsAnimationCompat.Callback(DISPATCH_MODE_CONTINUE_ON_SUBTREE) {
override fun onProgress(
insets: WindowInsetsCompat,
runningAnimations: MutableList<WindowInsetsAnimationCompat>
): WindowInsetsCompat {
val isKeyboardOpen = insets.isVisible(WindowInsetsCompat.Type.ime())
// insert your needed logic here
return insets
}
}
)
This works for me. It relies on being notified of the window insets which are applied to the window of the activity. You can use this in a Fragment and it should work fine.
One caveat might be, that this callback could survive the Fragment you are using it for. Calling ViewCompat.setWindowInsetsAnimationCallback(windowView, null)
should do the trick.
I couldn't quite get the same logic working using ViewCompat.setOnApplyWindowInsetsListener()
. This approach only works when making your application not fit the system windows (e. g. using WindowCompat.setDecorFitsSystemWindows(window, false)
). The suggested solution works without touching the Fragment or its layout.
Upvotes: 0
Reputation: 1053
Insets are the only one official and proper answer. The simple inset listener works like a charm. Here is the code:
ViewCompat.setOnApplyWindowInsetsListener(binding.root) { _, insets ->
val imeVisible = insets.isVisible(WindowInsetsCompat.Type.ime())
insets
}
Attention! This solution works only in case if you set edge-to-edge mode:
WindowCompat.setDecorFitsSystemWindows(window, false)
Please check official documentation about checking keyboard software visibility and proper implementation of edge-to-edge mode:
Upvotes: 7
Reputation: 95
in kotlin you can use this code in your activity
window.decorView.viewTreeObserver.addOnGlobalLayoutListener{
val r = Rect()
window.decorView.getWindowVisibleDisplayFrame(r)
val height =window.decorView.height
if(height - r.bottom>height*0.1399){
//keyboard is open
}else{
//keyboard is close
}
Upvotes: 4
Reputation: 525
Check my Kotlin extension View.keyboardVisibilityChanges()
:
fun View.keyboardVisibilityChanges(): Flow<Boolean>{
return onPreDrawFlow()
.map { isKeyboardVisible() }
.distinctUntilChanged()
}
fun View.onPreDrawFlow(): Flow<Unit> {
return callbackFlow {
val onPreDrawListener = ViewTreeObserver.OnPreDrawListener {
trySendBlocking(Unit)
true
}
viewTreeObserver.addOnPreDrawListener(onPreDrawListener)
awaitClose {
viewTreeObserver.removeOnPreDrawListener(onPreDrawListener)
}
}
}
fun View.isKeyboardVisible(): Boolean = ViewCompat.getRootWindowInsets(this)
?.isVisible(Type.ime())
?: false
Upvotes: 3
Reputation: 1
I built the listener using this answer and my task LoopingTask, thanks by the way.
Very easy to implement using SoftKeyboardListener from Viper Pack android library.
Just install the library then add this to your code :
Lava.app.addSoftKeyboardListener(context, new Lava.SoftKeyboardListener() {
@Override
public void onSoftKeyboardShow(EditText focusedview) {
// when shows
}
@Override
public void onSoftKeyboardHide(EditText focusedview) {
// when hides
}
});
Dislaimer : adding a lot of listeners may slow/crash your app, you still can use Lava.app.removeSoftKeyboardListeners()
to remove all the previous listeners.
Dislaimer 2 : creating a SoftKeyboardListener directly in activity onCreate
will add a new one every time the activity resume itself, so make sure to limit that using a boolean :
boolean isListenerAdded;
...
@Override
public void onCreate(Bundle sis) {
super.onCreate(sis);
...
if (!isListenerAdded) {
isListenerAdded = true;
// create your listener here
}
...
}
...
Or just remove all the previous ones :
...
@Override
public void onCreate(Bundle sis) {
super.onCreate(sis);
...
Lava.app.removeSoftKeyboardListeners();
// create your listener here
...
}
...
Lava.app.removeSoftKeyboardListeners()
removes all previous SoftKeyboardListeners.
Upvotes: -1
Reputation: 670
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:card_view="http://schemas.android.com/tools"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:id="@+id/addresses_confirm_root_view"
android:orientation="vertical">
<---In the xml root use the id--->
final LinearLayout activityRootView = view.findViewById(R.id.addresses_confirm_root_view); activityRootView.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() { @Override public void onGlobalLayout() { Rect r = new Rect(); //r will be populated with the coordinates of your view that area still visible. activityRootView.getWindowVisibleDisplayFrame(r);
int heightDiff = activityRootView.getRootView().getHeight() - r.height();
if (heightDiff > 0.25 * activityRootView.getRootView().getHeight()) {
// if more than 25% of the screen, its probably a keyboard...
onkeyboard();
} else {
//Keyboard not visible
offkeyboard();
}
}
});
Upvotes: -1
Reputation: 4106
For use in Kotlin inside fragment, which is a common use case it is very easy with KeyboardVisibilityEvent
library.
In build.gradle:
implementation 'net.yslibrary.keyboardvisibilityevent:keyboardvisibilityevent:3.0.0-RC2'
In Fragment:
activity?.let {
KeyboardVisibilityEvent.setEventListener(it,object: KeyboardVisibilityEventListener {
override fun onVisibilityChanged(isOpen: Boolean) {
if (isOpen) Toast.makeText(context,"Keyboard is opened",Toast.LENGTH_SHORT).show()
else Toast.makeText(context,"Keyboard is closed",Toast.LENGTH_SHORT).show()
}
})
}
Upvotes: 6
Reputation: 6105
Solution with extra property in Activity\Fragment, but without any hypothetical hardcoded heights (like 100 etc) . Just add OnGlobalLayoutListener to your root view and save its initial height before keyboard will be shown:
var firstLoad = true
var contentFullWeight = 0
override fun onViewCreated(layoutView: View, savedInstanceState: Bundle?) {
super.onViewCreated(layoutView, savedInstanceState)
view?.viewTreeObserver?.addOnGlobalLayoutListener(ViewTreeObserver.OnGlobalLayoutListener {
if(firstLoad){
contentFullWeight = view?.height!!
firstLoad = false
}
if (view?.height!! < contentFullWeight) {
Log.d("TEZT_KEYBOARD", ">> KBD OPENED")
} else {
Log.d("TEZT_KEYBOARD", ">> KBD closed")
}
})
}
Upvotes: -1
Reputation: 50
at the first create a kotlin file and add these methods:
fun Activity.getRootView(): View {
return findViewById<View>(android.R.id.content)
}
fun Context.convertDpToPx(dp: Float): Float {
return TypedValue.applyDimension(
TypedValue.COMPLEX_UNIT_DIP,
dp,
this.resources.displayMetrics
)
}
fun Activity.isKeyboardOpen(): Boolean {
val visibleBounds = Rect()
this.getRootView().getWindowVisibleDisplayFrame(visibleBounds)
val heightDiff = getRootView().height - visibleBounds.height()
val marginOfError = Math.round(this.convertDpToPx(50F))
return heightDiff > marginOfError
}
fun Activity.isKeyboardClosed(): Boolean {
return !this.isKeyboardOpen()
}
then create a listener class for checking the keyboard is open or not :
class KeyboardEventListener(
private val activity: AppCompatActivity,
private val callback: (isOpen: Boolean) -> Unit
) : LifecycleObserver {
private val listener = object : ViewTreeObserver.OnGlobalLayoutListener {
private var lastState: Boolean = activity.isKeyboardOpen()
override fun onGlobalLayout() {
val isOpen = activity.isKeyboardOpen()
if (isOpen == lastState) {
return
} else {
dispatchKeyboardEvent(isOpen)
lastState = isOpen
}
}
}
init {
// Dispatch the current state of the keyboard
dispatchKeyboardEvent(activity.isKeyboardOpen())
// Make the component lifecycle aware
activity.lifecycle.addObserver(this)
registerKeyboardListener()
}
private fun registerKeyboardListener() {
activity.getRootView().viewTreeObserver.addOnGlobalLayoutListener(listener)
}
private fun dispatchKeyboardEvent(isOpen: Boolean) {
when {
isOpen -> callback(true)
!isOpen -> callback(false)
}
}
@OnLifecycleEvent(value = Lifecycle.Event.ON_PAUSE)
@CallSuper
fun onLifecyclePause() {
unregisterKeyboardListener()
}
private fun unregisterKeyboardListener() {
activity.getRootView().viewTreeObserver.removeOnGlobalLayoutListener(listener)
}
}
and use it like this :
override fun onResume() {
super.onResume()
KeyboardEventListener(this) { isOpen -> // handle event }
}
I hope you find it useful.
Upvotes: -1
Reputation: 211
Found an accurate way of telling whether or not a keyboard when using the 'adjustResize' Soft input mode (Kotlin code)
Define a couple of activity scope variables
private var activityHeight = 0
private var keyboardOpen = false
Write the following code in onCreate
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
...
/* Grab initial screen value */
[email protected] {
val displayFrame : Rect = Rect()
[email protected](displayFrame)
activityHeight = displayFrame.height()
}
/* Check for keyboard open/close */
[email protected] { v, left, top, right, bottom, oldLeft, oldTop, oldRight, oldBottom ->
val drawFrame : Rect = Rect()
[email protected](drawFrame)
val currentSize = drawFrame.height()
keyboardOpen = currentSize < activityHeight
Log.v("keyboard1","$keyboardOpen $currentSize - $activityHeight")
}
}
You now have a boolean which accurately tracks whether or not the keyboard is open, do what you will
Upvotes: 0
Reputation: 6461
Piece of cake with the awesome KeyboardVisibilityEvent library
KeyboardVisibilityEvent.setEventListener(
getActivity(),
new KeyboardVisibilityEventListener() {
@Override
public void onVisibilityChanged(boolean isOpen) {
// Ah... at last. do your thing :)
}
});
Credits for Yasuhiro SHIMIZU
Upvotes: 125
Reputation: 139
I am late but I just found a very convenient dependency out there. Using it you can check the visibility of the keyboard as well as make the keyboard "Hide" and Show Whenever you want with a single Line of Code.
implementation 'net.yslibrary.keyboardvisibilityevent:keyboardvisibilityevent:3.0.0-RC2'
And then you simply use this code segment to check the keyboard visibility.
KeyboardVisibilityEvent.setEventListener(this, new KeyboardVisibilityEventListener() {
@Override
public void onVisibilityChanged(boolean isOpen) {
if (isOpen)
Toast.makeText(MainActivity.this, "keyboard opened",Toast.LENGTH_SHORT).show();
else
Toast.makeText(MainActivity.this, "keyboard hidden", Toast.LENGTH_SHORT).show();
}
});
Then if you want to Hide/Show keyboard at any point of time then you can just write one of these single lines to achieve it.
UIUtil.showKeyboard(this,edittext_to_be_focused);
UIUtil.hideKeyboard(this);
Upvotes: 13
Reputation: 4445
check with the below code :
XML CODE :
<android.support.constraint.ConstraintLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:id="@+id/coordinatorParent"
style="@style/parentLayoutPaddingStyle"
android:layout_width="match_parent"
android:layout_height="match_parent">
.................
</android.support.constraint.ConstraintLayout>
JAVA CODE :
//Global Variable
android.support.constraint.ConstraintLayout activityRootView;
boolean isKeyboardShowing = false;
private ViewTreeObserver.OnGlobalLayoutListener onGlobalLayoutListener;
android.support.constraint.ConstraintLayout.LayoutParams layoutParams;
//onCreate or onViewAttached
activityRootView = view.findViewById(R.id.coordinatorParent);
onGlobalLayoutListener = onGlobalLayoutListener();
activityRootView.getViewTreeObserver().addOnGlobalLayoutListener(onGlobalLayoutListener);
//outside oncreate
ViewTreeObserver.OnGlobalLayoutListener onGlobalLayoutListener() {
return new ViewTreeObserver.OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
Rect r = new Rect();
activityRootView.getWindowVisibleDisplayFrame(r);
int screenHeight = activityRootView.getRootView().getHeight();
int keypadHeight = screenHeight - r.bottom;
if (keypadHeight > screenHeight * 0.15) { // 0.15 ratio is perhaps enough to determine keypad height.
if (!isKeyboardShowing) { // keyboard is opened
isKeyboardShowing = true;
onKeyboardVisibilityChanged(true);
}
}
else {
if (isKeyboardShowing) { // keyboard is closed
isKeyboardShowing = false;
onKeyboardVisibilityChanged(false);
}
}
}//ends here
};
}
void onKeyboardVisibilityChanged(boolean value) {
layoutParams = (android.support.constraint.ConstraintLayout.LayoutParams)topImg.getLayoutParams();
if(value){
int length = (int) TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, 90, getResources().getDisplayMetrics());
layoutParams.height= length;
layoutParams.width = length;
topImg.setLayoutParams(layoutParams);
Log.i("keyboard " ,""+ value);
}else{
int length1 = (int) TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, 175, getResources().getDisplayMetrics());
layoutParams.height= length1;
layoutParams.width = length1;
topImg.setLayoutParams(layoutParams);
Log.i("keyboard " ,""+ value);
}
}
@Override
public void onDetach() {
super.onDetach();
if(onGlobalLayoutListener != null) {
activityRootView.getViewTreeObserver().removeOnGlobalLayoutListener(onGlobalLayoutListener);
}
}
Upvotes: -2
Reputation: 17
You can handle keyboard visibility by overriding two methods in your Activity: onKeyUp()
and onKeyDown()
more information in this link: https://developer.android.com/training/keyboard-input/commands
Upvotes: -1
Reputation: 557
You can try it:
private void initKeyBoardListener() {
// Минимальное значение клавиатуры.
// Threshold for minimal keyboard height.
final int MIN_KEYBOARD_HEIGHT_PX = 150;
// Окно верхнего уровня view.
// Top-level window decor view.
final View decorView = getWindow().getDecorView();
// Регистрируем глобальный слушатель. Register global layout listener.
decorView.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
// Видимый прямоугольник внутри окна.
// Retrieve visible rectangle inside window.
private final Rect windowVisibleDisplayFrame = new Rect();
private int lastVisibleDecorViewHeight;
@Override
public void onGlobalLayout() {
decorView.getWindowVisibleDisplayFrame(windowVisibleDisplayFrame);
final int visibleDecorViewHeight = windowVisibleDisplayFrame.height();
if (lastVisibleDecorViewHeight != 0) {
if (lastVisibleDecorViewHeight > visibleDecorViewHeight + MIN_KEYBOARD_HEIGHT_PX) {
Log.d("Pasha", "SHOW");
} else if (lastVisibleDecorViewHeight + MIN_KEYBOARD_HEIGHT_PX < visibleDecorViewHeight) {
Log.d("Pasha", "HIDE");
}
}
// Сохраняем текущую высоту view до следующего вызова.
// Save current decor view height for the next call.
lastVisibleDecorViewHeight = visibleDecorViewHeight;
}
});
}
Upvotes: 22
Reputation: 734
The below code is working for me,
mainLayout.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
if (mainLayout != null) {
int heightDiff = mainLayout.getRootView().getHeight() - mainLayout.getHeight();
if (heightDiff > dpToPx(getActivity(), 200)) {
//keyboard is open
} else {
//keyboard is hide
}
}
}
});
Upvotes: 5
Reputation: 525
You can use my Rx extension function (Kotlin).
/**
* @return [Observable] to subscribe of keyboard visibility changes.
*/
fun AppCompatActivity.keyboardVisibilityChanges(): Observable<Boolean> {
// flag indicates whether keyboard is open
var isKeyboardOpen = false
val notifier: BehaviorSubject<Boolean> = BehaviorSubject.create()
// approximate keyboard height
val approximateKeyboardHeight = dip(100)
// device screen height
val screenHeight: Int = getScreenHeight()
val visibleDisplayFrame = Rect()
val viewTreeObserver = window.decorView.viewTreeObserver
val onDrawListener = ViewTreeObserver.OnDrawListener {
window.decorView.getWindowVisibleDisplayFrame(visibleDisplayFrame)
val keyboardHeight = screenHeight - (visibleDisplayFrame.bottom - visibleDisplayFrame.top)
val keyboardOpen = keyboardHeight >= approximateKeyboardHeight
val hasChanged = isKeyboardOpen xor keyboardOpen
if (hasChanged) {
isKeyboardOpen = keyboardOpen
notifier.onNext(keyboardOpen)
}
}
val lifeCycleObserver = object : GenericLifecycleObserver {
override fun onStateChanged(source: LifecycleOwner, event: Lifecycle.Event?) {
if (source.lifecycle.currentState == Lifecycle.State.DESTROYED) {
viewTreeObserver.removeOnDrawListener(onDrawListener)
source.lifecycle.removeObserver(this)
notifier.onComplete()
}
}
}
viewTreeObserver.addOnDrawListener(onDrawListener)
lifecycle.addObserver(lifeCycleObserver)
return notifier
.doOnDispose {
viewTreeObserver.removeOnDrawListener(onDrawListener)
lifecycle.removeObserver(lifeCycleObserver)
}
.onTerminateDetach()
.hide()
}
Example:
(context as AppCompatActivity)
.keyboardVisibilityChanges()
.subscribeBy { isKeyboardOpen ->
// your logic
}
Upvotes: 4
Reputation: 2804
This is not working as desired...
... have seen many use size calculations to check ...
I wanted to determine if it was open or not and I found isAcceptingText()
so this really does not answer the question as it does not address opening or closing rather more like is open or closed so it is related code that may help others in various scenarios...
in an activity
if (((InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE)).isAcceptingText()) {
Log.d(TAG,"Software Keyboard was shown");
} else {
Log.d(TAG,"Software Keyboard was not shown");
}
in a fragment
if (((InputMethodManager) getActivity().getSystemService(Context.INPUT_METHOD_SERVICE)).isAcceptingText()) {
Log.d(TAG,"Software Keyboard was shown");
} else {
Log.d(TAG,"Software Keyboard was not shown");
}
Upvotes: 0
Reputation: 87
This will work without any need to change your activity's android:windowSoftInputMode
step 1: extend EditText class and override these two:
@Override
public void setOnEditorActionListener(final OnEditorActionListener listener) {
mEditorListener = listener;
super.setOnEditorActionListener(listener);
}
@Override
public boolean onKeyPreIme(final int keyCode, final KeyEvent event) {
if (event.getKeyCode() == KeyEvent.KEYCODE_BACK && event.getAction() == KeyEvent.ACTION_UP) {
if (mEditorListener != null) {
mEditorListener.onEditorAction(this, android.R.id.closeButton, event);
}
}
return super.onKeyPreIme(keyCode, event);
}
step 2: create these two in your activity:
private void initKeyboard() {
final AppEditText editText = findViewById(R.id.some_id);
editText.setOnFocusChangeListener(new OnFocusChangeListener() {
@Override
public void onFocusChange(View v, boolean hasFocus) {
setKeyboard(hasFocus);
}
});
editText.setOnEditorActionListener(new TextView.OnEditorActionListener() {
@Override
public boolean onEditorAction(TextView v, int actionId, KeyEvent event) {
if (event == null || event.getKeyCode() == KeyEvent.KEYCODE_BACK) {
editText.clearFocus();
}
return false;
}
});
}
public void setKeyboard(boolean isShowing) {
// do something
}
*** remember in order to make clearFocus
work, you have to make parent or first child in the parent hierarchy focusable.
setFocusableInTouchMode(true);
setFocusable(true);
Upvotes: 3
Reputation: 188
This code works great nice
use this class for root view:
public class KeyboardConstraintLayout extends ConstraintLayout {
private KeyboardListener keyboardListener;
private EditText targetEditText;
private int minKeyboardHeight;
private boolean isShow;
public KeyboardConstraintLayout(Context context) {
super(context);
minKeyboardHeight = getResources().getDimensionPixelSize(R.dimen.keyboard_min_height); //128dp
}
public KeyboardConstraintLayout(Context context, AttributeSet attrs) {
super(context, attrs);
minKeyboardHeight = getResources().getDimensionPixelSize(R.dimen.keyboard_min_height); // 128dp
}
public KeyboardConstraintLayout(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
minKeyboardHeight = getResources().getDimensionPixelSize(R.dimen.keyboard_min_height); // 128dp
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
if (!isInEditMode()) {
Activity activity = (Activity) getContext();
@SuppressLint("DrawAllocation")
Rect rect = new Rect();
getWindowVisibleDisplayFrame(rect);
int statusBarHeight = rect.top;
int keyboardHeight = activity.getWindowManager().getDefaultDisplay().getHeight() - (rect.bottom - rect.top) - statusBarHeight;
if (keyboardListener != null && targetEditText != null && targetEditText.isFocused()) {
if (keyboardHeight > minKeyboardHeight) {
if (!isShow) {
isShow = true;
keyboardListener.onKeyboardVisibility(true);
}
}else {
if (isShow) {
isShow = false;
keyboardListener.onKeyboardVisibility(false);
}
}
}
}
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
}
public boolean isShowKeyboard() {
return isShow;
}
public void setKeyboardListener(EditText targetEditText, KeyboardListener keyboardListener) {
this.targetEditText = targetEditText;
this.keyboardListener = keyboardListener;
}
public interface KeyboardListener {
void onKeyboardVisibility (boolean isVisible);
}
}
and set keyboard listener in activity or fragment:
rootLayout.setKeyboardListener(targetEditText, new KeyboardConstraintLayout.KeyboardListener() {
@Override
public void onKeyboardVisibility(boolean isVisible) {
}
});
Upvotes: 0
Reputation: 1960
A different approach would be to check when the user stopped typing...
When a TextEdit is in focus (user is/was typing) you could hide the views (focus listener)
and use a Handler + Runnable and a text change listener to close the keyboard (regardless of its visibility) and show the views after some delay.
The main thing to look out for would be the delay you use, which would depend on the content of these TextEdits.
Handler timeoutHandler = new Handler();
Runnable typingRunnable = new Runnable() {
public void run() {
// current TextEdit
View view = getCurrentFocus();
InputMethodManager imm = (InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE);
// reset focus
view.clearFocus();
// close keyboard (whether its open or not)
imm.hideSoftInputFromWindow(view.getWindowToken(), InputMethodManager.RESULT_UNCHANGED_SHOWN);
// SET VIEWS VISIBLE
}
};
editText.setOnFocusChangeListener(new View.OnFocusChangeListener() {
@Override
public void onFocusChange(View v, boolean hasFocus) {
if (hasFocus) {
// SET VIEWS GONE
// reset handler
timeoutHandler.removeCallbacks(typingRunnable);
timeoutHandler.postDelayed(typingRunnable, TYPING_TIMEOUT);
}
}
});
editText.addTextChangedListener(new TextWatcher() {
@Override
public void beforeTextChanged(CharSequence s, int start, int count, int after) {}
@Override
public void onTextChanged(CharSequence s, int start, int before, int count) {
// Reset Handler...
timeoutHandler.removeCallbacks(typingRunnable);
}
@Override
public void afterTextChanged(Editable s) {
// Reset Handler Cont.
if (editText.getText().toString().trim().length() > 0) {
timeoutHandler.postDelayed(typingRunnable, TYPING_TIMEOUT);
}
}
});
Upvotes: 0
Reputation: 662
For Activity:
final View activityRootView = findViewById(R.id.activityRoot);
activityRootView.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
Rect r = new Rect();
activityRootView.getWindowVisibleDisplayFrame(r);
int heightDiff = view.getRootView().getHeight() - (r.bottom - r.top);
if (heightDiff > 100) {
//enter your code here
}else{
//enter code for hid
}
}
});
For Fragment:
view = inflater.inflate(R.layout.live_chat_fragment, null);
view.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
Rect r = new Rect();
//r will be populated with the coordinates of your view that area still visible.
view.getWindowVisibleDisplayFrame(r);
int heightDiff = view.getRootView().getHeight() - (r.bottom - r.top);
if (heightDiff > 500) { // if more than 100 pixels, its probably a keyboard...
}
}
});
Upvotes: 60
Reputation: 1
private boolean isKeyboardShown = false;
private int prevContentHeight = 0;
private ViewGroup contentLayout;
private ViewTreeObserver.OnGlobalLayoutListener keyboardLayoutListener =
new ViewTreeObserver.OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
int contentHeight = contentLayout.getHeight();
int rootViewHeight = contentLayout.getRootView().getHeight();
if (contentHeight > 0) {
if (!isKeyboardShown) {
if (contentHeight < prevContentHeight) {
isKeyboardShown = true;
onShowKeyboard(rootViewHeight - contentHeight);
}
} else {
if (contentHeight > prevContentHeight) {
isKeyboardShown = false;
onHideKeyboard();
}
}
prevContentHeight = contentHeight;
}
}
};
I've modified the Jaap's accepted answer a bit. But in my case, there are few assumptions such as android:windowSoftInputMode=adjustResize
and the keyboard does not show up at the beginning when the app starts. And also, I assume that the screen in regard matches the parent's height.
contentHeight > 0
this check provides me to know if the regarding screen is hidden or shown to apply keyboard event listening for this specific screen. Also I pass the layout view of the regarding screen in attachKeyboardListeners(<your layout view here>)
in my main activity's onCreate()
method. Every time when the height of the regarding screen changes, I save it to prevContentHeight
variable to check later whether the keyboard is shown or hidden.
For me, so far it's been worked pretty well. I hope that it works for others too.
Upvotes: -1
Reputation: 994
If you can, try to extend EditText and override 'onKeyPreIme' method.
@Override
public void setOnEditorActionListener(final OnEditorActionListener listener) {
mEditorListener = listener; //keep it for later usage
super.setOnEditorActionListener(listener);
}
@Override
public boolean onKeyPreIme(final int keyCode, final KeyEvent event) {
if (event.getKeyCode() == KeyEvent.KEYCODE_BACK && event.getAction() == KeyEvent.ACTION_UP) {
if (mEditorListener != null) {
//you can define and use custom listener,
//OR define custom R.id.<imeId>
//OR check event.keyCode in listener impl
//* I used editor action because of ButterKnife @
mEditorListener.onEditorAction(this, android.R.id.closeButton, event);
}
}
return super.onKeyPreIme(keyCode, event);
}
How can you extend it:
I think, that recalculating of screen height is not 100% successfully as mentioned before. To be clear, overriding of 'onKeyPreIme' is not called on 'hide soft keyboard programatically' methods, BUT if you are doing it anywhere, you should do 'onKeyboardHidden' logic there and do not create a comprehensive solutions.
Upvotes: 2
Reputation: 103
when keyboard show
rootLayout.getHeight() < rootLayout.getRootView().getHeight() - getStatusBarHeight()
is true,else hide
Upvotes: -2
Reputation: 343
For the case of adjustResize
and FragmentActivity accepted solution from @Jaap doesn't work for me.
Here is my solution:
private ViewTreeObserver.OnGlobalLayoutListener keyboardLayoutListener = new ViewTreeObserver.OnGlobalLayoutListener() {
private int contentDiff;
private int rootHeight;
@Override
public void onGlobalLayout() {
View contentView = getWindow().findViewById(Window.ID_ANDROID_CONTENT);
if (rootHeight != mDrawerLayout.getRootView().getHeight()) {
rootHeight = mDrawerLayout.getRootView().getHeight();
contentDiff = rootHeight - contentView.getHeight();
return;
}
int newContentDiff = rootHeight - contentView.getHeight();
if (contentDiff != newContentDiff) {
if (contentDiff < newContentDiff) {
onShowKeyboard(newContentDiff - contentDiff);
} else {
onHideKeyboard();
}
contentDiff = newContentDiff;
}
}
};
Upvotes: 0
Reputation: 968
Jaap's answer won't work for AppCompatActivity. Instead get the height of the Status Bar and Navigation bar etc and compare to your app's window size.
Like so:
private ViewTreeObserver.OnGlobalLayoutListener keyboardLayoutListener = new ViewTreeObserver.OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
// navigation bar height
int navigationBarHeight = 0;
int resourceId = getResources().getIdentifier("navigation_bar_height", "dimen", "android");
if (resourceId > 0) {
navigationBarHeight = getResources().getDimensionPixelSize(resourceId);
}
// status bar height
int statusBarHeight = 0;
resourceId = getResources().getIdentifier("status_bar_height", "dimen", "android");
if (resourceId > 0) {
statusBarHeight = getResources().getDimensionPixelSize(resourceId);
}
// display window size for the app layout
Rect rect = new Rect();
getWindow().getDecorView().getWindowVisibleDisplayFrame(rect);
// screen height - (user app height + status + nav) ..... if non-zero, then there is a soft keyboard
int keyboardHeight = rootLayout.getRootView().getHeight() - (statusBarHeight + navigationBarHeight + rect.height());
if (keyboardHeight <= 0) {
onHideKeyboard();
} else {
onShowKeyboard(keyboardHeight);
}
}
};
Upvotes: 36
Reputation: 100
Unfortunately I do not have a sufficiently high reputation to comment on Jaap van Hengstum's answer. But I read a few comments of people, having the problem that contentViewTop
is always 0
and that onShowKeyboard(...)
is always called.
I had the same issue and figured out the problem I had. I used an AppCompatActivity
instead of a 'normal' Activity
. In this case Window.ID_ANDROID_CONTENT
refers to an ContentFrameLayout
and not to the FrameLayout
with the right top-value. In my case it was fine to use the 'normal' Activity
, if you have to use another activity-type (I just tested the AppCompatActivity
, maybe it's also an issue with other acitivy-types like the FragmentActivity
), you have to access the FrameLayout
, which is an ancestor of the ContentFrameLayout
.
Upvotes: -1
Reputation: 2534
Use this class,
import java.util.ArrayList;
import java.util.List;
import java.util.concurrent.atomic.AtomicBoolean;
import android.os.Handler;
import android.os.Message;
import android.view.View;
import android.view.ViewGroup;
import android.view.inputmethod.InputMethodManager;
import android.widget.EditText;
public class SoftKeyboard implements View.OnFocusChangeListener
{
private static final int CLEAR_FOCUS = 0;
private ViewGroup layout;
private int layoutBottom;
private InputMethodManager im;
private int[] coords;
private boolean isKeyboardShow;
private SoftKeyboardChangesThread softKeyboardThread;
private List<EditText> editTextList;
private View tempView; // reference to a focused EditText
public SoftKeyboard(ViewGroup layout, InputMethodManager im)
{
this.layout = layout;
keyboardHideByDefault();
initEditTexts(layout);
this.im = im;
this.coords = new int[2];
this.isKeyboardShow = false;
this.softKeyboardThread = new SoftKeyboardChangesThread();
this.softKeyboardThread.start();
}
public void openSoftKeyboard()
{
if(!isKeyboardShow)
{
layoutBottom = getLayoutCoordinates();
im.toggleSoftInput(0, InputMethodManager.SHOW_IMPLICIT);
softKeyboardThread.keyboardOpened();
isKeyboardShow = true;
}
}
public void closeSoftKeyboard()
{
if(isKeyboardShow)
{
im.toggleSoftInput(InputMethodManager.HIDE_IMPLICIT_ONLY, 0);
isKeyboardShow = false;
}
}
public void setSoftKeyboardCallback(SoftKeyboardChanged mCallback)
{
softKeyboardThread.setCallback(mCallback);
}
public void unRegisterSoftKeyboardCallback()
{
softKeyboardThread.stopThread();
}
public interface SoftKeyboardChanged
{
public void onSoftKeyboardHide();
public void onSoftKeyboardShow();
}
private int getLayoutCoordinates()
{
layout.getLocationOnScreen(coords);
return coords[1] + layout.getHeight();
}
private void keyboardHideByDefault()
{
layout.setFocusable(true);
layout.setFocusableInTouchMode(true);
}
/*
* InitEditTexts now handles EditTexts in nested views
* Thanks to Francesco Verheye ([email protected])
*/
private void initEditTexts(ViewGroup viewgroup)
{
if(editTextList == null)
editTextList = new ArrayList<EditText>();
int childCount = viewgroup.getChildCount();
for(int i=0; i<= childCount-1;i++)
{
View v = viewgroup.getChildAt(i);
if(v instanceof ViewGroup)
{
initEditTexts((ViewGroup) v);
}
if(v instanceof EditText)
{
EditText editText = (EditText) v;
editText.setOnFocusChangeListener(this);
editText.setCursorVisible(true);
editTextList.add(editText);
}
}
}
/*
* OnFocusChange does update tempView correctly now when keyboard is still shown
* Thanks to Israel Dominguez ([email protected])
*/
@Override
public void onFocusChange(View v, boolean hasFocus)
{
if(hasFocus)
{
tempView = v;
if(!isKeyboardShow)
{
layoutBottom = getLayoutCoordinates();
softKeyboardThread.keyboardOpened();
isKeyboardShow = true;
}
}
}
// This handler will clear focus of selected EditText
private final Handler mHandler = new Handler()
{
@Override
public void handleMessage(Message m)
{
switch(m.what)
{
case CLEAR_FOCUS:
if(tempView != null)
{
tempView.clearFocus();
tempView = null;
}
break;
}
}
};
private class SoftKeyboardChangesThread extends Thread
{
private AtomicBoolean started;
private SoftKeyboardChanged mCallback;
public SoftKeyboardChangesThread()
{
started = new AtomicBoolean(true);
}
public void setCallback(SoftKeyboardChanged mCallback)
{
this.mCallback = mCallback;
}
@Override
public void run()
{
while(started.get())
{
// Wait until keyboard is requested to open
synchronized(this)
{
try
{
wait();
} catch (InterruptedException e)
{
e.printStackTrace();
}
}
int currentBottomLocation = getLayoutCoordinates();
// There is some lag between open soft-keyboard function and when it really appears.
while(currentBottomLocation == layoutBottom && started.get())
{
currentBottomLocation = getLayoutCoordinates();
}
if(started.get())
mCallback.onSoftKeyboardShow();
// When keyboard is opened from EditText, initial bottom location is greater than layoutBottom
// and at some moment equals layoutBottom.
// That broke the previous logic, so I added this new loop to handle this.
while(currentBottomLocation >= layoutBottom && started.get())
{
currentBottomLocation = getLayoutCoordinates();
}
// Now Keyboard is shown, keep checking layout dimensions until keyboard is gone
while(currentBottomLocation != layoutBottom && started.get())
{
synchronized(this)
{
try
{
wait(500);
} catch (InterruptedException e)
{
// TODO Auto-generated catch block
e.printStackTrace();
}
}
currentBottomLocation = getLayoutCoordinates();
}
if(started.get())
mCallback.onSoftKeyboardHide();
// if keyboard has been opened clicking and EditText.
if(isKeyboardShow && started.get())
isKeyboardShow = false;
// if an EditText is focused, remove its focus (on UI thread)
if(started.get())
mHandler.obtainMessage(CLEAR_FOCUS).sendToTarget();
}
}
public void keyboardOpened()
{
synchronized(this)
{
notify();
}
}
public void stopThread()
{
synchronized(this)
{
started.set(false);
notify();
}
}
}
}
In Android Manifest
, android:windowSoftInputMode="adjustResize"
is necessary.
/*
Somewhere else in your code
*/
RelativeLayout mainLayout = findViewById(R.layout.main_layout); // You must use the layout root
InputMethodManager im = (InputMethodManager)getSystemService(Service.INPUT_METHOD_SERVICE);
/*
Instantiate and pass a callback
*/
SoftKeyboard softKeyboard;
softKeyboard = new SoftKeyboard(mainLayout, im);
softKeyboard.setSoftKeyboardCallback(new SoftKeyboard.SoftKeyboardChanged() {
@Override
public void onSoftKeyboardHide() {
// Code here
}
@Override
public void onSoftKeyboardShow() {
// Code here
}
});
/*
Open or close the soft keyboard easily
*/
softKeyboard.openSoftKeyboard();
softKeyboard.closeSoftKeyboard();
/* Prevent memory leaks:*/
@Override
public void onDestroy() {
super.onDestroy();
softKeyboard.unRegisterSoftKeyboardCallback();
}
P.S - Completely taken from here.
Upvotes: 0