Reputation: 7425
What I am trying to achieve:
View
in my layout, mainContainer, that is defined in the XML
mainContainer's width and height
to a different custom View
before onDraw()
is calledView
knows where to draw canvas.drawBitmap
using coordinatesprogrammatically
created from codeHow can I pass the measured int width and int height to my custom View before onDraw() is called?
Custom View
public class AvatarView extends ImageView {
private Bitmap body;
private Bitmap hat;
public AvatarView(Context context) {
super(context);
init();
}
public AvatarView(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
public AvatarView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
init();
}
private void init() {
body = BitmapFactory.decodeResource(getResources(), R.drawable.battle_run_char);
hat = BitmapFactory.decodeResource(getResources(), R.drawable.red_cartoon_hat);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.drawBitmap(body, x, y, null);
canvas.drawBitmap(hat, x, y, null);
}
}
Fragment
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
View view = inflater.inflate(R.layout.fragment_customize_avatar, container, false);
final RelativeLayout mainContainer = (RelativeLayout) view.findViewById(R.id.main_container);
TwoWayView inventoryList = (TwoWayView) view.findViewById(R.id.inventory);
inventoryList.setAdapter(null);
inventoryList.setOnItemClickListener(new OnItemClickListener() {
@Override
public void onItemClick(AdapterView<?> arg0, View arg1, int arg2, long arg3) {
}
});
mainContainer.getViewTreeObserver().addOnGlobalLayoutListener(new OnGlobalLayoutListener() {
@SuppressLint("NewApi")
@SuppressWarnings("deprecation")
@Override
public void onGlobalLayout() {
// Retrieve the width and height
containerWidth = mainContainer.getWidth();
containerHeight = mainContainer.getHeight();
// Remove global listener
if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.JELLY_BEAN)
mainContainer.getViewTreeObserver().removeOnGlobalLayoutListener(this);
else
mainContainer.getViewTreeObserver().removeGlobalOnLayoutListener(this);
}
});
return view;
}
XML
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
android:clickable="true"
android:background="#fff" >
<com.walintukai.lfdate.CustomTextView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:gravity="center"
android:paddingTop="10dp"
android:paddingBottom="10dp"
android:textStyle="bold"
android:textColor="#fff"
android:textSize="20sp"
android:textAllCaps="true"
android:text="@string/customize_avatar"
android:background="#009BFF" />
<RelativeLayout
android:id="@+id/main_container"
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1" />
<org.lucasr.twowayview.TwoWayView
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:id="@+id/inventory"
style="@style/HorizontalListView"
android:layout_width="match_parent"
android:layout_height="80dp"
android:drawSelectorOnTop="false"
android:background="#f3f3f3" />
</LinearLayout>
Upvotes: 1
Views: 2579
Reputation: 26198
What you need to do is add a flag inside your AvatarView
that checks if are you going to render this or not in your onDraw
method.
sample:
public class AvatarView extends ImageView {
private Bitmap body;
private Bitmap hat;
private int containerHeight;
private int containerWidth;
private boolean isRender = false;
public AvatarView(Context context) {
super(context);
init();
}
public AvatarView(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
public AvatarView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
init();
}
public void setMeasure(int containerWidth, int containerHeight )
{
this.containerHeight = containerHeight;
this.containerWidth = containerWidth;
}
private void init() {
body = BitmapFactory.decodeResource(getResources(), R.drawable.battle_run_char);
hat = BitmapFactory.decodeResource(getResources(), R.drawable.red_cartoon_hat);
}
public void setRender(boolean render)
{
isRender = render;
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
if(isRender )
{
canvas.drawBitmap(body, x, y, null);
canvas.drawBitmap(hat, x, y, null);
}
}
}
Now it wont render when you dont call setRender
and set it to true. And just call setMeasure
to pass the value.
First you need to call setMeasure
and after you set the measure you then call setRender(true)
and call invalidate()
to call the onDraw
method to render the images
Upvotes: 1