Reputation: 253
I have been testing out some gdi functions, and wanted to test out something with strings. However for some reason when I run this program I get the following error: 'string' was not declared in this scope
I even tried to include the "using namespace std" in the beginning (which usually I don't have to do in order to create strings) but in that case, after declaring std::string myString; I get another error saying: error: 'string' is not a member of 'std'
what could I be doing wrong? The complete code is here:
#define _WIN32_WINNT 0x0500
#include <tchar.h>
#include <windows.h>
LRESULT CALLBACK WindowProcedure (HWND, UINT, WPARAM, LPARAM);
TCHAR szClassName[ ] = _T("CodeBlocksWindowsApp");
int WINAPI WinMain (HINSTANCE hThisInstance,
HINSTANCE hPrevInstance,
LPSTR lpszArgument,
int nCmdShow)
{
HWND hwnd; /* This is the handle for our window */
MSG messages; /* Here messages to the application are saved */
WNDCLASSEX wincl; /* Data structure for the windowclass */
/* The Window structure */
wincl.hInstance = hThisInstance;
wincl.lpszClassName = szClassName;
wincl.lpfnWndProc = WindowProcedure; /* This function is called by windows */
wincl.style = CS_DBLCLKS; /* Catch double-clicks */
wincl.cbSize = sizeof (WNDCLASSEX);
/* Use default icon and mouse-pointer */
wincl.hIcon = LoadIcon (NULL, IDI_APPLICATION);
wincl.hIconSm = LoadIcon (NULL, IDI_APPLICATION);
wincl.hCursor = LoadCursor (NULL, IDC_ARROW);
wincl.lpszMenuName = NULL; /* No menu */
wincl.cbClsExtra = 0; /* No extra bytes after the window class */
wincl.cbWndExtra = 0; /* structure or the window instance */
/* Use Windows's default colour as the background of the window */
wincl.hbrBackground = (HBRUSH) COLOR_BACKGROUND;
/* Register the window class, and if it fails quit the program */
if (!RegisterClassEx (&wincl))
return 0;
/* The class is registered, let's create the program*/
hwnd = CreateWindowEx (
WS_EX_LAYERED,// | WS_EX_TRANSPARENT, /* Extended possibilites for variation */
szClassName, /* Classname */
_T("Code::Blocks Template Windows App"), /* Title Text */
WS_OVERLAPPEDWINDOW, /* default window */
CW_USEDEFAULT, /* Windows decides the position */
CW_USEDEFAULT, /* where the window ends up on the screen */
544, /* The programs width */
375, /* and height in pixels */
HWND_DESKTOP, /* The window is a child-window to desktop */
NULL, /* No menu */
hThisInstance, /* Program Instance handler */
NULL /* No Window Creation data */
);
COLORREF greyishColor = RGB(212, 208, 200);
SetLayeredWindowAttributes(hwnd, greyishColor, 0, LWA_COLORKEY);
/* Make the window visible on the screen */
ShowWindow (hwnd, 3);//nCmdShow);
HDC hdc;
hdc = GetDC(hwnd);
//drawing a rectangle
Rectangle(hdc, 100, 100, 200, 300);
ReleaseDC(hwnd, hdc);
///again doing the hdc bit
hdc = GetDC(hwnd);
HPEN hPenOld;
HPEN hLinePen;
COLORREF qLineColor = RGB(255, 0 , 0);
hLinePen = CreatePen(PS_SOLID, 7, qLineColor);
hPenOld = (HPEN)SelectObject(hdc, hLinePen);
MoveToEx(hdc, 100, 100, NULL);
LineTo(hdc, 500, 250);
SelectObject(hdc, hPenOld);
DeleteObject(hLinePen);
///again releasing
ReleaseDC(hwnd, hdc);
//++++++++++++++++++++HERE IS WHERE MY ERROR IS HAPPENING:
string myString;
/* Run the message loop. It will run until GetMessage() returns 0 */
while (GetMessage (&messages, NULL, 0, 0))
{
/* Translate virtual-key messages into character messages */
TranslateMessage(&messages);
/* Send message to WindowProcedure */
DispatchMessage(&messages);
}
/* The program return-value is 0 - The value that PostQuitMessage() gave */
return messages.wParam;
}
/* This function is called by the Windows function DispatchMessage() */
LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message) /* handle the messages */
{
case WM_DESTROY:
PostQuitMessage (0); /* send a WM_QUIT to the message queue */
break;
default: /* for messages that we don't deal with */
return DefWindowProc (hwnd, message, wParam, lParam);
}
return 0;
}
Upvotes: 2
Views: 42380
Reputation: 73366
For your declaration to compile, you must include the standard header and address the right namespace:
#include <string>
using std::string; // (or using namespace std if you want to use more of std.)
// (or using std::string in every declaration)
Using this string in relation with windows api, requires to pass argument mystring.c_str()
, for a pointer to the null terminated c-string that the API expects:
MessageBox(NULL, mystring.c_str(), TEXT("Attention !"), MB_OK);
Caution: this might be tricky : depending on the compiling options (see here), you may have to use std::wstring
instead of std::string
.
For a heavy use of strings in winAPI code consider using the following type:
typedef std::basic_string<TCHAR> tstring; // based on microsoft's TCHAR
It can then be used in C++ code like a normal string/wstring and will adapt to any compiling options, provided that litterals use the practice of the WinAPI native code with TCHAR
and TEXT()
. Example:
tstring s, t( TEXT("Hello"));
s = t + TEXT(" world !");
Upvotes: 2
Reputation: 3551
std::string
lives in string
header. You might want to actually #include <string>
before trying to use it.
Upvotes: 13