Reputation: 107
I have two images, "image1" and "image2" . What I want to do is that whenever I open the iOS simulator it will load one of these images at random. Is there a way to do that?
Upvotes: 0
Views: 98
Reputation: 2646
#include <stdlib.h>
@interface YourViewController()
//Add an Image View to the storyboard on your view controller, then add outlet to your code for that image view
@property (weak, nonatomic) IBOutlet UIImageView *anImageView;
@end
@implementation YourViewController
- (void)viewDidLoad
{
//random number 0 or 1
int r = arc4random() % 2;
UIImage *image1 = [UIImage imageNamed:@"image1"];
UIImage *image2 = [UIImage imageNamed:@"image2"];
if (r == 0){
//if random number is 0, set image view to image1 when view loads
[self.anImageView setImage:image1];
}
else{
//if random number is 1, set image view to image2 when view loads
[self.anImageView setImage:image2];
}
}
@end
Upvotes: 1
Reputation: 2950
In you ViewDidLoad
or wherever you want you want your imageView
to be:
//create image array
NSArray *imagesArray = [NSArray arrayWithObjects:[UIImage imageNamed:@"image1.png"], [UIImage imageNamed:@"image2.png"], nil];
//random number
int r = arc4random() % [imagesArray count];
//create imageview
UIImageView *imageView = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 300, 300)];
[imageView setImage:[imagesArray objectAtIndex:r]];
[self.view addSubview:imageView];
Upvotes: 1