Reputation: 15501
I want to combine the best features of pack layout and force layout into my chart. I am looking forward to get the packing/wrapping of bubbles into a circular group using pack layout and getting the drag/drop/collision/gravity features from the force layout. The packing/wrapping circle's radius shouldnt be static.
I have pack layout implemented here and force layout implemented here.
My idea right now is to use the above fiddle code for force layout and append a circle after SVG is appended to the body and then add the bubbles inside it.
However, while doing this, I am getting an error:
Uncaught TypeError: Cannot read property 'each' of undefined // line # 91 in JS
Basically, I would like the group of bubbles arranged in circular manner. How do I achieve this?
JS:
var data = {
name: "layout",
children: [
{name: "AxisLayout", size: 6725},
{name: "BundledEdgeRouter", size: 3727},
{name: "CircleLayout", size: 9317},
{name: "CirclePackingLayout", "size": 12003},
{name: "DendrogramLayout", "size": 4853},
{name: "ForceDirectedLayout", "size": 8411},
{name: "IcicleTreeLayout", "size": 4864},
{name: "IndentedTreeLayout", "size": 3174},
{name: "Layout", "size": 7881},
{name: "NodeLinkTreeLayout", "size": 12870},
{name: "PieLayout", "size": 2728},
{name: "RadialTreeLayout", "size": 12348},
{name: "RandomLayout", "size": 870},
{name: "StackedAreaLayout", "size": 9121},
{name: "TreeMapLayout", "size": 9191}
]
};
var margin = {
top: 0,
right: 0,
bottom: 0,
left: 0
},
width = 400 - margin.left - margin.right,
height = 400 - margin.top - margin.bottom;
var n = data.children.length,
m = 1,
padding = 6,
radius = d3.scale.sqrt().range([0, 12]),
color = d3.scale.category10().domain(d3.range(m)),
x = d3.scale.ordinal().domain(d3.range(m)).rangePoints([0, width], 1);
var nodes = d3.range(n).map(function () {
var i = Math.floor(Math.random() * m), //color
v = (i + 1) / m * -Math.log(Math.random()); //value
return {
radius: radius(v),
color: color(i),
cx: x(i),
cy: height / 2,
};
});
nodes.forEach(function(item, index){
item.radius = 20;
});
console.dir(nodes);
var force = d3.layout.force()
.nodes(nodes)
.size([width, height])
.gravity(0)
.charge(0)
.on("tick", tick)
.start();
var svg = d3.select("body")
.append("svg")
.attr("width", diameter)
.attr("height", diameter)
.append("g")
.append("circle")
.attr("cx", diameter/2)
.attr("cy", diameter/2)
.attr("r", diameter/2)
.attr("fill", "red")
.attr("z-index", -1)
.append("g")
.attr("transform", "translate(2,2)");
var circle = svg.selectAll("circle")
.data(nodes)
.enter().append("circle")
.attr("r", function (d) {
return d.radius;
})
.style("fill", function (d,i) {
return "green";
})
.attr("z-index", 1)
.call(force.drag);
function tick(e) {
circle.each(gravity(.2 * e.alpha)) // error here
.each(collide(.5))
.attr("cx", function (d) {
return d.x;
})
.attr("cy", function (d) {
return d.y;
});
}
// Move nodes toward cluster focus.
function gravity(alpha) {
return function (d) {
d.y += (d.cy - d.y) * alpha;
d.x += (d.cx - d.x) * alpha;
};
}
// Resolve collisions between nodes.
function collide(alpha) {
var quadtree = d3.geom.quadtree(nodes);
return function (d) {
var r = d.radius + radius.domain()[1] + padding,
nx1 = d.x - r,
nx2 = d.x + r,
ny1 = d.y - r,
ny2 = d.y + r;
quadtree.visit(function (quad, x1, y1, x2, y2) {
if (quad.point && (quad.point !== d)) {
var x = d.x - quad.point.x,
y = d.y - quad.point.y,
l = Math.sqrt(x * x + y * y),
r = d.radius + quad.point.radius + (d.color !== quad.point.color) * padding;
if (l < r) {
l = (l - r) / l * alpha;
d.x -= x *= l;
d.y -= y *= l;
quad.point.x += x;
quad.point.y += y;
}
}
return x1 > nx2 || x2 < nx1 || y1 > ny2 || y2 < ny1;
});
};
}
Upvotes: 1
Views: 959
Reputation: 3183
Two errors:
diameter
is not defined tick
function uses the cached circle variable, which is good. but the function is called before the variable is initialized, so the function does not know about it yet.Upvotes: 1