Reputation: 876
I have inherited some heavily obfuscated and poorly written PIC code to modify. There are two macros here:
#define TopByteInt(v) (*(((unsigned char *)(&v)+1)))
#define BottomByteInt(v) (*((unsigned char *)(&v)))
Is anyone able to explain what on earth they do and what that means please?
Thanks :)
Upvotes: 5
Views: 151
Reputation: 9354
Ugg.
Assuming you are on a little-endian platform, that looks like it might meaningfully be recorded as
#define TopByteInt(v) (((v) >> 8) & 0xff)
#define BottomByteInt(v) ((v) & 0xff)
It is basically taking the variable v, and extracting the least significant byte (BottomByteInt
) and the next more significant byte (TopByteInt
) from that. 'TopByte' is a bit of a misnomer if v isn't a 16 bit value.
Upvotes: 1
Reputation: 5322
(*((unsigned char *)(&v)))
It casts the v (a 16 bit integer) into a char (8 bits), doing this you get only the bottom byte.
(*(((unsigned char *)(&v)+1)))
This is the same but it gets the address of v and sum 1 byte, so it gets only the top byte.
It'll only work as expected if v is a 16 bits integer.
Upvotes: 1
Reputation: 399813
They access a 16-bit integer variable one byte at a time, allowing access to the most significant and least significant byte halves. Little-endian byte order is assumed.
Usage would be like this:
uint16_t v = 0xcafe;
const uint8_t v_high = TopByteInt(&v);
const uint8_t v_low = BottomByteInt(&v);
The above would result in v_high
being 0xca
and v_low
being 0xfe
.
It's rather scary code, it would be cleaner to just do this arithmetically:
#define TopByteInt(v) (((v) >> 8) & 0xff)
#define BottomByteInt(v) ((v) & 0xff)
Upvotes: 5