Reputation: 1474
It seems that protocol
doesn't support the ===
operator, while class
does.
protocol P {
}
class A : P {
}
var a1 = A()
var a2 = A()
var p1:P = a1
var p2:P = a2
a1 === a2 // true
p1 === p2 // error: Type 'P' does not conform to protocol 'AnyObject'
I think it could probably caused by the fact that the concrete type that conforms to the protocol could also be a value type (like struct
) which doesn't support the ===
operator.
I'm just wondering that if I'm sure the real type is a class, how can I compare the references of them, like the p1
and p2
here?
Upvotes: 26
Views: 5142
Reputation: 830
Conform the protocol to either class
or AnyObject
This means that only classes will be able to conform to that protocol, not struct.
For example, from:
protocol P {
}
to (Swift 4 version)
protocol P : AnyObject {
}
or (Swift 3 version)
protocol P : class {
}
Upvotes: 0
Reputation: 5569
Drop this in playground and your on your way.
protocol IPositional:class{}
class A:IPositional{}
class B:IPositional{}
let a:IPositional = A()
let b:IPositional = B()
let c:IPositional = a
a === b //false
a === c //true
Upvotes: 1
Reputation: 93276
First let's look at the definition of the ===
operator. It isn't just a test of equality between the value of two instances, but it checks to see if two variables point to the exact same instance of an object (see "Identity Operators" here).
So your example code isn't quite right:
var a1 = A()
var a2 = A()
var a3 = a2
a1 === a2 // actually false, a1 and a2 were instantiated separately
a2 === a3 // true, because they are the same instance
Only classes can be compared in this way, because everything that isn't a class in Swift is value-typed*, and two value-typed variables can't possibly be pointing to the same instance.
Therefore, if you try to compare a regular protocol with ===
, Swift doesn't have enough information to use the operator. The instances you're comparing (p1
and p2
) could be class instances or they could be struct instances, and at compile-time Swift can't tell if it's okay.
If you want to be able to use a protocol as a type in this way and compare with ===
, you'll need to declare a class-only protocol by using class
as the first item in your protocol's inheritance list, like this:
protocol P : class {
}
class A : P {
}
Now you can do what you were attempting, without the compiler error:
var p1:P = a1
var p2:P = a2
var p3:P = a3
p1 === p2 // false
p2 === p3 // true
*Semantically, anyway. Swift does a lot of behind-the-scenes reference-typing, but enforces this value-typed behavior, so for the purposes of this discussion just go with struct
and enum
being truly value-typed.
Upvotes: 40