Reputation: 551
The goal here is to have a selection layer "on top" of the NSImageView as seen by the user. However, my selection layer keeps ending up at the "back" somehow. Here is my overridden -setImage from my NSImageView subclass:
-(void)setImage:(NSImage *)newImage {
if(newImage) {
// compute image location in view
_imageLocation.x = ( [self frame].size.width - [newImage size].width ) / 2.0;
_imageLocation.y = ( [self frame].size.height - [newImage size].height ) / 2.0;
// call to parent
[super setImage:newImage];
if(_pixelDataManager) {
_pixelDataManager = nil;
}
_pixelDataManager = [[PixelDataManager alloc] initWithImageForData:newImage];
_selectionLayer = [CALayer layer];
[_selectionLayer setBorderColor:[[NSColor yellowColor] CGColor]];
[_selectionLayer setBorderWidth:2.0];
[_selectionLayer setCornerRadius:0.0];
[[self layer] addSublayer:_selectionLayer];
}
else {
[super setImage:nil];
_pixelDataManager = nil;
_imageLocation.x = 0.0;
_imageLocation.y = 0.0;
}
}
The focus here is the yellow box. I have similar code for a custom NSView in a different project and that seems OK, but cannot understand why this is not working for NSImageView.
Upvotes: 1
Views: 769
Reputation: 551
Thanks to mohacs, he/she answered the question in this comment ―
you can try changing z order of the layer. http://stackoverflow.com/questions/25371109/z-index-of-image-and-separator-in-uitableviewcell/25372394#25372394 – mohacs Aug 30 '14 at 21:04
Upvotes: 2