Reputation: 5
Everything seems to working fine except for my SPOILED votes int is staying at 0 and not being updates by the function. I have tried adding a pointer thinking it would point to the object outside of the function which it does but the ++ function is not updating
#include <stdio.h>
struct candidates
{
char name[20];
int votes;
};
struct candidates electionCandidates[7];
void Initialize(struct candidates EC[]);
void Processvotes(struct candidates EC[], int *BadVote);
void printResults(struct candidates EC[], int *BadVote);
int main()
{
int i, SPOIL = 0;
Initialize(electionCandidates);
Processvotes(electionCandidates, &SPOIL);
printResults(electionCandidates, &SPOIL);
for(i = 0; i < 7; i++)
{
printf("%s",electionCandidates[i].name);
printf("%d\n\n",electionCandidates[i].votes);
}
printf("%d", SPOIL);
}
void Initialize(struct candidates EC[])
{
int i;
FILE *fp;
fp = fopen("elections.txt", "r");
for (i = 0; i < 7; i++)
{
fgets(EC[i].name, 20, (FILE*)fp);
}
fclose(fp);
}
void Processvotes(struct candidates EC[], int *BadVote)
{
int TVOTE, i;
FILE *fp;
fp = fopen("elections.txt", "r");
for (i = 0; i < 7; i++)
{
fgets(EC[i].name, 20, (FILE*)fp);
}
for (i = 0; i < 365; i++)
{
fscanf(fp, "%d", &TVOTE);
if (TVOTE == 1)
EC[0].votes++;
if (TVOTE == 2)
EC[1].votes++;
if (TVOTE == 3)
EC[2].votes++;
if (TVOTE == 4)
EC[3].votes++;
if (TVOTE == 5)
EC[4].votes++;
if (TVOTE == 6)
EC[5].votes++;
if (TVOTE == 7)
EC[6].votes++;
if (TVOTE < 1 || TVOTE > 7)
*BadVote++;
}
fclose(fp);
}
void printResults(struct candidates EC[], int *BadVote)
{
int i, Win = 0, WinSCORE = 0, Runner = 0, RunnerSCORE = 0;
for (i = 0; i < 7; i++)
{
if (EC[i].votes > WinSCORE)
{
WinSCORE = EC[i].votes;
Win = i;
}
if (EC[i].votes == WinSCORE)
{
RunnerSCORE = EC[i].votes;
Runner = i;
}
}
if (WinSCORE == RunnerSCORE)
{
printf("There was a tie between %s and %s who both got a total of %d votes each. There were %d spoiled votes\n", EC[Win].name, EC[Runner].name, WinSCORE, *BadVote);
}
else
printf("%s won the election with a total of %d votes. There was a total of %d spoiled votes.\n", EC[Win].name, WinSCORE, *BadVote);
}
Any help will be appreciated.
Upvotes: 0
Views: 100
Reputation: 3532
I'm pretty sure it's a problem with the precedence of the operators. Try this: if (TVOTE < 1 || TVOTE > 7) (*BadVote)++;
Upvotes: 0
Reputation: 37187
The postfix ++
operator takes precedence over the *
; when you write *BadVote++
, you're actually incrementing the pointer, not the value being pointed to. You should instead write (*BadVote)++
. See this question for more.
Upvotes: 4