Reputation: 23104
From the offical D book:
import std.stdio;
void main()
{
double[] slice1 = [ 1, 1, 1 ];
double[] slice2 = [ 2, 2, 2 ];
double[] slice3 = [ 3, 3, 3 ];
slice2 = slice1; // ← slice2 starts providing access
// to the same elements that
// slice1 provides access to
slice3[] = slice1; // ← the values of the elements of
// slice3 change
writeln("slice1 before: ", slice1);
writeln("slice2 before: ", slice2);
writeln("slice3 before: ", slice3);
slice2[0] = 42; // ← the value of an element that
// it shares with slice1 changes
slice3[0] = 43; // ← the value of an element that
// only it provides access to
// changes
writeln("slice1 after : ", slice1);
writeln("slice2 after : ", slice2);
writeln("slice3 after : ", slice3);
}
slice2 is pointing to some data, then changed to point to something else, isn't this going to cause a memory leak?
Upvotes: 2
Views: 97
Reputation: 25187
D is a garbage collected language. The garbage collector will likely eventually free memory allocated for unreachable objects.
Upvotes: 8