Reputation: 77
I am using the box filtering algorithm to do RGB image blur. But the result is really bad. I could not recognize the original image at all.
The data of the image is stored in an array Data[Width*Height*3]
, with the order of BGRBGRBGR... And kernel
is a 9x9 box.
Here is my box filtering function:
void MyImage::BoxFiltering(vector<int> kernel){
char *temp = new char[Width * Height * 3];
int denominator = 0;
int indexOffset;
int red = 0, blue = 0, green = 0;
int indices[] = {-(Width + 1), -Width, -(Width - 1),
- 1, 0, 1,
Width - 1, Width, Width + 1};
for(int i = 0; i < kernel.size(); ++i){
denominator += kernel[i];
}
if(denominator == 0)
denominator = 1;
//Copy Data
for(int i = 0; i < Width * Height * 3; ++i){
temp[i] = Data[i];
}
for(int i = 1; i < Height - 1; ++i){
for(int j = 1; j < Width - 1; ++j){
//Get Pixel Index
indexOffset = getIndex(j, i);
for(int k = 0; k < kernel.size(); ++k){
blue += Data[3 * (indexOffset + indices[k])] * kernel[k];
green += Data[3 * (indexOffset + indices[k]) + 1] * kernel[k];
red += Data[3 * (indexOffset + indices[k]) + 2] * kernel[k];
}
temp[3 * indexOffset] = static_cast<char>(blue / denominator);
temp[3 * indexOffset + 1] = static_cast<char>(green / denominator);
temp[3 * indexOffset + 2] = static_cast<char>(red / denominator);
}
}
for(int i = 0; i < Width * Height * 3; ++i){
Data[i] = temp[i];
}
delete [] temp;
}
Could anybody help me figure out what's wrong with my implementation? Thanks!
Upvotes: 1
Views: 5109
Reputation: 77
Problem Solved. I forgot to retrieve the lower 8 bits and clamp the color. Post codes here in case someone need it!
for(int i = 1; i <= Height - 1; ++i){
for(int j = 1; j <= Width - 1; ++j){
//Get Pixel Index
indexOffset = getIndex(j, i);
for(int k = 0; k < kernel.size(); ++k){
blue += (Data[3 * (indexOffset + indices[k])] * kernel[k]) & 0xff;
green += (Data[3 * (indexOffset + indices[k]) + 1] * kernel[k]) & 0xff;
red += (Data[3 * (indexOffset + indices[k]) + 2] * kernel[k]) & 0xff;
}
blue /= denominator;
green /= denominator;
red /= denominator;
if (red>0xff)
red = 0xff ;
else if (red<0)
red = 0 ;
if (green>0xff)
green = 0xff ;
else if (green<0)
green = 0 ;
if (blue>0xff)
blue = 0xff ;
else if (blue<0)
blue = 0 ;
temp[3 * indexOffset] = static_cast<char>(blue);
temp[3 * indexOffset + 1] = static_cast<char>(green);
temp[3 * indexOffset + 2] = static_cast<char>(red);
}
}
Upvotes: 1