Reputation: 3
I'm in the middle of creating a small lua program. In the program I want to calculate the percentage of hits (numPercent) from the number of hits (numHits) and the number of misses (numMiss).
For instance, if I were to hit the target 5 times and missed 0, it would show the percentage as 100% Hits
How would I formulate this problem?
This is what I got so far, which as you can see is completely incorrect.
if ( numHit > numMiss) then --calculates percentage
numPercent = numHit / numMiss * 100/2
else
numPercent = numMiss / numHit * 100/2
end
Could I get some guidance in formulating it correctly?
Upvotes: 0
Views: 7061
Reputation: 7020
numPercent = 100 * numHit / (numHit + numMiss)
You may need to test if "numHit + numMiss" is zero before that, and return whatever you want in that case.
Upvotes: 2