Reputation: 750
I am trying to load a TextureRegion from a bitmap object that i have
To load the image from file i use :
sprite_texture = (TextureRegion) BitmapTextureAtlasTextureRegionFactory.createFromAsset(Constants.LevelAtlas,Constants.context, "sprite.png", x, y);
But now i want to load the image from a URL. I have opened the URL and created a Bitmap object, i want to know how i could use the Bitmap object to create a sprite texture.
Any help greatly appreciated!
Upvotes: 0
Views: 594
Reputation: 630
Look at this source: https://github.com/edbartley/AndEngine---Texture-Source-From-Bitmap/blob/master/source.java
I hope this code helps you.
Upvotes: 2