Reputation: 2345
I'm currently developing a driver in osx and i'm having problem using XNU files in my Xcode project. I built XNU according to the instructions here: http://shantonu.blogspot.co.il/2013/10/building-xnu-for-os-x-109-mavericks.html
It successfully builds.
Should I install it in a specific directory for XCODE to find the library and header files?
thanks.
Upvotes: 1
Views: 650
Reputation: 23428
For developing kernel extensions to use with regular OSX kernels, you shouldn't be using a self-compiled kernel, but use the Kernel.framework that Apple supplies with Xcode and the bundled OS X SDK. If you're using Xcode for your build process anyway, the easiest way is to use one of the kext target templates (I/O Kit driver or generic kext) to set up the build system and include the kernel.framework.
If you have an existing Xcode project to which you want to add a kext build, open it and create a new target, then choose one of the kext templates under "system plugin". You get the same choice when you create a new project altogether.
As for choosing between the two templates:
Upvotes: 1