Reputation: 2853
So I am trying to get the Actual Variable Name as String in Swift, but have not found a way to do so... or maybe I am looking at this problem and solution in a bad angle.
So this is basically what I want to do:
var appId: String? = nil
//This is true, since appId is actually the name of the var appId
if( appId.getVarName = "appId"){
appId = "CommandoFurball"
}
Unfortunately I have not been able to find in apple docs anything that is close to this but this:
varobj.self or reflect(var).summary
however, this gives information of what is inside the variable itself or the type of the variable in this case being String and I want the Actual name of the Variable.
Upvotes: 57
Views: 53503
Reputation: 2949
Completing the accepted answer for extensions:
@objc
.var appId: String? { .... }
#keyPath
syntax, \
notation is not supported yet for extensions.#keyPath(YourClass.appId)
Upvotes: 2
Reputation: 7312
I've come up with a swift solution, however unfortunately it doesn't work with Ints, Floats, and Doubles I believe.
func propertyNameFor(inout item : AnyObject) -> String{
let listMemAdd = unsafeAddressOf(item)
let propertyName = Mirror(reflecting: self).children.filter { (child: (label: String?, value: Any)) -> Bool in
if let value = child.value as? AnyObject {
return listMemAdd == unsafeAddressOf(value)
}
return false
}.flatMap {
return $0.label!
}.first ?? ""
return propertyName
}
var mutableObject : AnyObject = object
let propertyName = MyClass().propertyNameFor(&mutableObject)
It compares memory addresses for an object's properties and sees if any match. The reason it doesn't work for Ints, Floats, and Doubles because they're not of type anyobject, although you can pass them as anyobject, when you do so they get converted to NSNumbers. therefore the memory address changes. they talk about it here.
For my app, it didn't hinder me at all because I only needed it for custom classes. So maybe someone will find this useful. If anyone can make this work with the other datatypes then that would be pretty cool.
Upvotes: 1
Reputation: 1289
This is officially supported in Swift 3 using #keyPath()
https://github.com/apple/swift-evolution/blob/master/proposals/0062-objc-keypaths.md
Example usage would look like:
NSPredicate(format: "%K == %@", #keyPath(Person.firstName), "Wendy")
In Swift 4 we have something even better: \KeyPath
notation
https://github.com/apple/swift-evolution/blob/master/proposals/0161-key-paths.md
NSPredicate(format: "%K == %@", \Person.mother.firstName, "Wendy")
// or
let keyPath = \Person.mother.firstName
NSPredicate(format: "%K == %@", keyPath, "Andrew")
The shorthand is a welcome addition, and being able to reference keypaths from a variable is extremely powerful
Upvotes: 59
Reputation: 790
This is my solution
class Test {
var name: String = "Ido"
var lastName: String = "Cohen"
}
let t = Test()
let mirror = Mirror(reflecting: t)
for child in mirror.children {
print(child.label ?? "")
}
print will be
name
lastName
Upvotes: 27
Reputation: 796
This works:
struct s {
var x:Int = 1
var y:Int = 2
var z:Int = 3
}
var xyz = s()
let m = Mirror(reflecting: xyz)
print(m.description)
print(m.children.count)
for p in m.children {
print(p.label as Any)
}
Upvotes: 4
Reputation: 70122
As per the updated from this answer, it is supported in Swift 3 via #keyPath
NSPredicate(format: "%K == %@", #keyPath(Person.firstName), "Andrew")
Upvotes: 30
Reputation: 2103
The best solution is Here
From given link
import Foundation
extension NSObject {
//
// Retrieves an array of property names found on the current object
// using Objective-C runtime functions for introspection:
// https://developer.apple.com/library/mac/documentation/Cocoa/Conceptual/ObjCRuntimeGuide/Articles/ocrtPropertyIntrospection.html
//
func propertyNames() -> Array<String> {
var results: Array<String> = [];
// retrieve the properties via the class_copyPropertyList function
var count: UInt32 = 0;
var myClass: AnyClass = self.classForCoder;
var properties = class_copyPropertyList(myClass, &count);
// iterate each objc_property_t struct
for var i: UInt32 = 0; i < count; i++ {
var property = properties[Int(i)];
// retrieve the property name by calling property_getName function
var cname = property_getName(property);
// covert the c string into a Swift string
var name = String.fromCString(cname);
results.append(name!);
}
// release objc_property_t structs
free(properties);
return results;
}
}
Upvotes: -1