Reputation: 619
I am working with Swing, trying to learn how to use it. I am doing an excercise in my book where I am supposed to make buttons (JButtons) like the ones a dvd-player has. I am adding no funcionality to the buttons at this point. The program worked just fine when I first ran it. Then I thought that I would expand it by making a second panel (JPanel) with the same buttons. When I run my code however, I just get one set of buttons (not two areas with two sets of buttons). Have I misunderstood the concept of Panels? I have understood a Panel to be an area (a container) in my frame where I can display different output, and that I can have several panels i one frame.
Here is my code:
import javax.swing.*;
public class Oppgave91 extends JFrame
{
public Oppgave91()
{
super ("We make buttons");
setDefaultCloseOperation(EXIT_ON_CLOSE);
JButton play = new JButton("Play");
JButton stopeject = new JButton("Stop/Eject");
JButton rewind = new JButton("Rewind");
JButton fastforward = new JButton("FastForward");
JButton pause = new JButton("Pause");
JPanel panel = new JPanel();
panel.add(play);
panel.add(stopeject);
panel.add(rewind);
panel.add(fastforward);
panel.add(pause);
JPanel panel2 = new JPanel();
panel2.add(play);
panel2.add(stopeject);
panel2.add(rewind);
panel2.add(fastforward);
panel2.add(pause);
add(panel);
add(panel2);
setVisible(true);
}
public static void main(String[] args)
{
Oppgave91 showbuttons = new Oppgave91();
showbuttons.pack();
}
}
Upvotes: 1
Views: 391
Reputation: 35011
A component can have only 1 parent. See the last line of my code snippet for how it should be done
JPanel panel = new JPanel();
panel.add(play);
panel.add(stopeject);
panel.add(rewind);
panel.add(fastforward);
panel.add(pause);
//right now panel is the parent component of play, stop, eject
JPanel panel2 = new JPanel();
panel2.add(play); //play is now owned by panel2, not panel
panel2.add(stopeject); //stopeject is now owned by panel2, not panel
panel2.add(new JButton("Rewind")); // this is how you should do this
Upvotes: 3