Reputation: 177
I am attempting to change the character image in the game that I am creating but I am having some issues. I have a view controller where I will have all of the characters as their own buttons, and by selecting a button it should change the character image in the GameViewController
change.h
- (IBAction)charOne:(id)sender;
change.m
- (IBAction)charOne:(id)sender
{
GameViewController *changeView = [GameViewController game];
UIImageView *Romo = [GameView changeView];
[ChangeView setImage:[UIImage imageNamed:@"testOne.png"]];
NSLog(@"Test");
}
GameViewController.m
{
IBOutlet UIImageView *changeView;
}
@property (strong, nonatomic) IBOutlet UIImageView *changeView;
This code isn't working for me, I do not receive an error message but nothing is changed after the image is selected.
On the GameViewController the UIImage name that I am attempting to change the image for is named Romo. Any help will be appreciated
Upvotes: 1
Views: 47
Reputation: 73024
try :
[Romo setImage:[UIImage imageNamed:@"testOne.png"]];
instead of :
[ChangeView setImage:[UIImage imageNamed:@"testOne.png"]];
You're calling the setImage method on a class rather than an instance of a class. Since Romo
is the instance of UIImageView you want to affect (which is a reference pointer to the UIImageView on your game view controller), that should be the instance you affect.
Also, bad practice to name instances starting with a capital letter -- they turn out looking like classes.
Upvotes: 2