chility
chility

Reputation: 744

Strange MissingComponentException while everything looks ok

I just started creating my first game using Unity and I already stucked. I tried to animate a mace and run the animation when the left mouse button is clicked, but I'm getting this strange error:

MissingComponentException: There is no 'Animation' attached to the "Mace" game object, but a script is trying to access it.
You probably need to add a Animation to the game object "Mace". Or your script needs to check if the component is attached before using it.
UnityEngine.Animation.Play (System.String animation) (at C:/BuildAgent/work/d63dfc6385190b60/artifacts/EditorGenerated/Animations.cs:569)
MeleeSystem.Update () (at Assets/MeleeSystem.js:11)

Reffering to this script:

#pragma strict

var theDamage : int = 50;
var Distance : float;
var maxDistance : float = 1.5;
var TheMace : Transform;

function Update (){

if(Input.GetButtonDown("Fire1")){
    TheMace.animation.Play("Attack");
        var hit: RaycastHit;

        if(Physics.Raycast(transform.position, transform.TransformDirection(Vector3.forward), hit)){
            Distance = hit.distance;
            if(Distance < maxDistance ){
                hit.transform.SendMessage("ApplyDamage", theDamage, SendMessageOptions.DontRequireReceiver);
            }
    }
}
}

Where line 11 is: TheMace.animation.Play("Attack");

I have done everything as it shoud. Here is a screenshot of my workspace:

img

Where:

1) is the Melee - you can see that the Mace is a child of it. 2) the Melee script. 3) TheMace variable is assigned correctly.

I know that I miss a small part here, but as a complete beginner, I just can not spot it. Can you give me a push?

EDIT: inspector screenshot:

inspector

Upvotes: 1

Views: 657

Answers (1)

Zach Thacker
Zach Thacker

Reputation: 2618

Your object has an Animator component attached. It needs to have an Animation component instead.

Animator is used for manipulating Mecanim animations. Animation is used for playing back legacy animation clips that are imported with the model.

Upvotes: 2

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