Reputation: 67
I implemented a derived class from QAbstractItemModel, and it seems to work fine. Then I created a QItemSelectionModel and assigned it to the mentioned QAbstractItemModel.
My QAbstractItemModel is not a widget and is not displayed, only manages a hierarchy. When the selection is changed, and the QItemSelection model emits the selection changed signal the QItemSelections selected and deselected seem to contain the right data.
The problem arises when i call their ::indexes() function to get the indexes of the selected items, it returns no items, even so I know items are selected and the ::width() and ::height() functions return correct values.
Basic example code: (A working example and files that demonstrates the problem follows)
class DerivedModel : public QAbstractItemModel {
DerivedModel(QObject* parent) : QAbstractItemModel(parent)
,m_selectionModel(nullptr)
{
//create the selection model and assign this model to it
m_selectionModel = new QItemSelectionModel(this, this);
}
...
//all needed overload functions
//the DerivedModel works great
...
private:
QItemSelectionModel* m_selectionModel;
}
//in a different object called SceneModel (a QGraphicsScene which shows graphical items based on the DerivedModel) which is connected to the selection models selectionChanged() signal I query the new selection
SceneModel::setSelectedItems(const QItemSelection& selected, const QItemSelection& deselected){
int selectionSize_A = selected.size(); //this returns correct number of selected items
int selectionSize_B = selected.indexes().size(); //this returns 0 -> WRONG
int selectionSize_C = selected.value(0).indexes().size(); //this returns 0 -> WRONG
int selectionSize_CA = selected.value(0).width(); //this returns correct
int selectionSize_CB = selected.value(0).height(); //this returns correct
//if I purposefully try to access the 1st selected index via QItemSelectionRange::topLeft() all is good and I get the index:
QItemSelectionRange range = selected.value(0);
QModelIndex topLeft = range.topLeft(); //cool, i get the 1st selected index
//it seems there is a problem with the ::indexes function, so dived into the Qt5 source and basically implemented again whats done there and it works.
}
A link to the files including cmake build: https://drive.google.com/file/d/0Bz03DnXr46WXYXRCeExtaHZadUU/view?usp=sharing
Whats happening there: A DerivedModel is created and holds 2 items (A and B) under root item (ROOT). Pushing a button signals the QItemSelectionModel to select/deselect A or B. If the item is found in the model "Found Item :)" is printed, showing the item exists and is available to the model. The QGraphicsView holds a Scene (derived from QGraphicsScene). That scene is empty, and only represents an object receiving the selectionChange signal from the selection model. When it receives that signal it prints "Scene received item selection change" so we can see the signal has passed. then comes the real stuff:
If anybody knows about something, or can see an error in my approach please let me know. Thanks!
Linux Manjaro Gcc 4.9.1 Qt5.3
DerivedModel.h:
#ifndef DERIVEDMODEL_H
#define DERIVEDMODEL_H
#include <QAbstractItemModel>
//fwd declaration
QT_FORWARD_DECLARE_CLASS(QItemSelectionModel)
class Item;
class DerivedModel : public QAbstractItemModel{
Q_OBJECT
public:
//model is a singleton, function to get instance
static DerivedModel& instance();
explicit DerivedModel(QObject* parent);
virtual ~DerivedModel();
/////////////////model overloads//////////////////////////////
QVariant data(const QModelIndex& index, int role) const;
Qt::ItemFlags flags(const QModelIndex& index) const;
QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
QModelIndex index(int row, int column, const QModelIndex& parent = QModelIndex()) const;
QModelIndex parent(const QModelIndex& index) const;
int rowCount(const QModelIndex& parent = QModelIndex()) const;
int columnCount(const QModelIndex& parent = QModelIndex()) const {Q_UNUSED(parent); return 1;}
//////////////////////////////////////////////////////////////
//get the item from an index
Item* item(const QModelIndex& index) const { return static_cast<Item*>(index.internalPointer());}
//get the index from an item name
const QModelIndex indexFromName(const QString& name);
//add an item
void addItem(const QString& name, Item* parent=nullptr);
//get the selection model
QItemSelectionModel* selectionModel() const {return m_selectionModel;}
private:
//the instance of the singleton to return
static DerivedModel* m_instance;
//the root object for the model
//never actually used
Item* m_rootItem;
//selection model for handeling selection
QItemSelectionModel* m_selectionModel;
};
#endif
DerivedModel.cpp
#include "DerivedModel.h"
#include "Item.h"
#include <QItemSelectionModel>
#include <QDebug>
//init static member
DerivedModel* DerivedModel::m_instance = nullptr;
DerivedModel& DerivedModel::instance(){
//check if set
if(!m_instance){
qDebug() << "ERROR model instance not set";
std::abort();
}
return *m_instance;
}
DerivedModel::DerivedModel(QObject* parent):
QAbstractItemModel(parent)
,m_rootItem(nullptr)
,m_selectionModel(nullptr)
{
//set the instance
m_instance = this;
//creae root item
m_rootItem = new Item("ROOT");
//init selection model
m_selectionModel = new QItemSelectionModel(this, this);
}
DerivedModel::~DerivedModel(){
//selection model is child so gets deleted
}
QVariant DerivedModel::data(const QModelIndex& index, int role) const {
//if the index is valid
if(!index.isValid()) {
qDebug() << "Index not valid!";
return QVariant();
}
//switch role
switch(role){
case Qt::DisplayRole:{
QString name = static_cast<Item*>(index.internalPointer())->name();
return name;
break;
}
default:
return QVariant();
}
}
Qt::ItemFlags DerivedModel::flags(const QModelIndex& index) const {
//check valid
if(!index.isValid()) return 0;
return static_cast<Item*>(index.internalPointer())->flags();
}
QVariant DerivedModel::headerData(int section, Qt::Orientation orientation, int role) const {
//unused for now
Q_UNUSED(section);
Q_UNUSED(orientation);
if(role==Qt::DisplayRole) return QVariant("HeaderData");
else return QVariant();
}
QModelIndex DerivedModel::index(int row, int column, const QModelIndex& parent) const {
Item* parentItem(nullptr);
//is valid?
if(!parent.isValid()) {
parentItem = m_rootItem;
}
else {
parentItem = item(parent);
}
//child pointer holder
Item* childItem = parentItem->children().value(row);
//is null?
if(childItem){
return createIndex(row, column, childItem);
}
else {
return QModelIndex();
}
}
QModelIndex DerivedModel::parent(const QModelIndex& index) const {
//check valid
if(!index.isValid()) return QModelIndex();
//get child
Item* childItem = static_cast<Item*>(index.internalPointer());
//find parent
Item* parentItem = childItem->parent();
//is null?
if(parentItem == m_rootItem) return QModelIndex();
return createIndex(parentItem->parent()->children().indexOf(parentItem), 0, parentItem);
}
int DerivedModel::rowCount(const QModelIndex& parent) const {
//parent holder
Item* parentItem;
//check 0 column (not sure why, but is in example, maybe the model iterates also through different columns)
if(parent.column()>0) return 0;
//check valid
if(!parent.isValid()) parentItem = m_rootItem;
else parentItem = static_cast<Item*>(parent.internalPointer());
return parentItem->children().length();
}
const QModelIndex DerivedModel::indexFromName(const QString& name){
//make a match based on the name
//and return 1st match
QModelIndex index = match(DerivedModel::index(0,0,QModelIndex()),
Qt::DisplayRole, name, 1,
Qt::MatchFlags(Qt::MatchExactly|Qt::MatchRecursive))
.value(0);
return index;
}
void DerivedModel::addItem(const QString& name, Item* parent){
//check parent
if(!parent) parent = m_rootItem;
//create the item
//will be deleted once parent is deleted
new Item(name, parent);
}
Item.h:
#ifndef ITEM_H
#define ITEM_H
#include <QString>
#include <QList>
#include <QDebug>
class Item {
public:
Item(const QString& name, Item* parent=nullptr) :
m_name(name), m_parent(parent){
//add as child to parent
if(parent) parent->addChild(this);
//set the flag to enable selection
m_flags = Qt::ItemIsSelectable;
qDebug() << "Created Item "+name;
};
~Item(){
//delete children
for (auto& child : m_children){
delete child;
}
};
//get the name
const QString& name() const {return m_name;}
//get the flags
const Qt::ItemFlags& flags() const {return m_flags;}
//gte the parent
Item* parent() const {return m_parent;}
//get the children
const QList<Item*>& children() {return m_children;}
//add a child
void addChild(Item* item) {m_children.append(item);}
private:
//name
QString m_name;
//flags
Qt::ItemFlags m_flags;
//parent
Item* m_parent;
//list og children
QList<Item*> m_children;
};
#endif
Scene.h:
#ifndef GRAPHICSSCENE_H
#define GRAPHICSSCENE_H
#include <QGraphicsScene>
//fwd dec
QT_FORWARD_DECLARE_CLASS(QItemSelection)
QT_FORWARD_DECLARE_CLASS(QGraphicsRectItem)
class Scene : public QGraphicsScene {
public:
Scene(QObject* parent);
virtual ~Scene(){}
public slots:
//pass the selection to the squares
void setSelection(const QItemSelection& selected, const QItemSelection& deselected);
};
#endif
Scene.cpp:
#include "Scene.h"
#include "DerivedModel.h"
#include "Item.h"
#include <QItemSelectionModel>
#include <QGraphicsRectItem>
#include <QRect>
#include <QDebug>
Scene::Scene(QObject* parent) : QGraphicsScene(parent)
{
//connect to the models selection change
connect(DerivedModel::instance().selectionModel(), &QItemSelectionModel::selectionChanged,
this, &Scene::setSelection);
}
void Scene::setSelection(const QItemSelection& selected, const QItemSelection& deselected){
Q_UNUSED(deselected);
//testing changes
int A = selected.size();
int B = selected.indexes().size();
QModelIndex index = selected.value(0).topLeft();
QString name = "";
if(index.isValid()) name = static_cast<Item*>(index.internalPointer())->name();
qDebug() << "Scene recieved item selection change";
qDebug() << "Number of selected QItemRanges from source = "+QString::number(A);
qDebug() << "Number of selected INDEXES from source = "+QString::number(B);
qDebug() << "Manually accessd 1st index in 1st range returns item named: "+name;
}
Widget.h
#ifndef WIDGET_H
#define WIDGET_H
#include <QWidget>
//fwd dec
QT_FORWARD_DECLARE_CLASS(QPushButton)
QT_FORWARD_DECLARE_CLASS(QVBoxLayout)
QT_FORWARD_DECLARE_CLASS(QHBoxLayout)
QT_FORWARD_DECLARE_CLASS(QGraphicsView)
class DerivedModel;
class Scene;
class Widget : public QWidget{
public:
Widget(QWidget* parent=nullptr);
virtual ~Widget(){}
private slots:
//button toggle alot
void toggle(bool state);
private:
//layout
QVBoxLayout* m_mainVBLayout;
//horizontal layout for the buttons
QHBoxLayout* m_HBButtonsLayout;
//GraphicsView widget for the scene
QGraphicsView* m_graphicsView;
//the graphics scene recieving the change event where the problem is
Scene* m_scene;
//push buttons
QPushButton* m_button1;
QPushButton* m_button2;
//the DerivedModel
DerivedModel* m_model;
};
#endif
Widget.cpp:
#include "Widget.h"
#include "DerivedModel.h"
#include "Scene.h"
#include <QPushButton>
#include <QVBoxLayout>
#include <QHBoxLayout>
#include <QGraphicsView>
#include <QDebug>
#include <QItemSelection>
Widget::Widget(QWidget* parent) : QWidget(parent)
,m_mainVBLayout(nullptr)
,m_HBButtonsLayout(nullptr)
,m_graphicsView(nullptr)
,m_scene(nullptr)
,m_button1(nullptr)
,m_button2(nullptr)
,m_model(nullptr)
{
//init the DerivedModel
m_model = new DerivedModel(this);
//add two items to the model
m_model->addItem("A");
m_model->addItem("B");
//create the main layout
m_mainVBLayout = new QVBoxLayout(this);
//create the buttons layout
m_HBButtonsLayout = new QHBoxLayout;
//add it to the main layout
m_mainVBLayout->addLayout(m_HBButtonsLayout);
//create the buttons
m_button1 = new QPushButton("A", this);
m_button2 = new QPushButton("B", this);
//set them to be checkable
m_button1->setCheckable(true);
m_button2->setCheckable(true);
//connect their signals
connect(m_button1, &QPushButton::toggled, this, &Widget::toggle);
connect(m_button2, &QPushButton::toggled, this, &Widget::toggle);
//add them to the layout
m_HBButtonsLayout->addWidget(m_button1);
m_HBButtonsLayout->addWidget(m_button2);
//create the graphics view
m_graphicsView = new QGraphicsView(this);
//create the scene
m_scene = new Scene(this);
m_scene->setSceneRect(QRect(0,0,50,25));
//set its scene
m_graphicsView->setScene(m_scene);
//add the graphics view to the layout
m_mainVBLayout->addWidget(m_graphicsView);
}
void Widget::toggle(bool state){
//get the sender
QPushButton* button(nullptr);
if(sender()==m_button1) button = m_button1;
else button = m_button2;
//get the name of the item related to the button to change
QString name = button->text();
//get the index based on the name
//im using the instance of the DerivedModel because this is how I implement it in my project;
QModelIndex itemIndex = DerivedModel::instance().indexFromName(name);
//check if index is valid
if(!itemIndex.isValid()){
qDebug() << "Index for item "+name+" not valid!";
return;
}
else
qDebug() << "Found Item :)";
//create a QItemSelection as how it is in my project
QItemSelection selection;
//add the index to the selection
selection.select(itemIndex, itemIndex);
//check the state
if(state){
//add to the selection
DerivedModel::instance().selectionModel()->select(selection, QItemSelectionModel::Select);
}
else{
//remove from selection
DerivedModel::instance().selectionModel()->select(selection, QItemSelectionModel::Deselect);
}
}
Upvotes: 2
Views: 3439
Reputation: 11
My issue was that I was not calling the flags function of the inherited class.
def flags(self, index):
super_flags = super().flags(index)
flags = Qt.ItemIsEnabled
node = index.internalPointer()
if index.column() == 0:
flags |= Qt.ItemIsUserCheckable
if node.parent == self._rootNode:
flags |= Qt.ItemIsAutoTristate
return flags|super_flags
Upvotes: 1
Reputation: 67
Ok, so I found the culprit :)
In case anybody else has the same problem, my error was in the ::flags() function of my derived QAbstractItemModel class: Inside the definition I didnt call the base class QAbstractItemModel::flags(index) function, once I called that instead of returning the flags myself all went well.
So I think that as long as your item has a Qt::flags flags() function that the model can call, you dont have to reimplement the QAbstractItemModel::flags() function.
It seems that the model is quering the flags through the QModelIndex::flags() function anyway.
Thanks you "Ezee" and "Kuba Ober" for willing to help.
Upvotes: 1