Mia
Mia

Reputation: 6531

Three.js renderer.autoClear property not working?

I'm trying to make the renderer write on top of the previous frame. If I understand the context of autoClear correct, renderer.autoClear = false; should make this possible, however I can't seem to make it work.

Here is a codepen example: http://codepen.io/anon/pen/ifLEz?editors=001

renderer.autoClear = false;

If I'm missing a point, feel free to fork it and paste the solution :)

Upvotes: 2

Views: 982

Answers (1)

gaitat
gaitat

Reputation: 12632

Use

renderer = new THREE.WebGLRenderer({antialias: true, preserveDrawingBuffer: true});

Upvotes: 3

Related Questions