Reputation: 5761
I have the following HTML:
<div id="map-canvas"></div>
<div class="controls">
<p>Zoom</p>
<i class="icon-plus-sign"></i>
<i class="icon-minus-sign"></i>
<div class="pinWrapper">
<p>Drop your pin</p>
<img src="https://cdn0.iconfinder.com/data/icons/20-flat-icons/128/location-pointer.png">
</div>
</div>
The image is a custom pin which I would like to drag on the map and get the coordinates related to it. I have my map set up. I can't figure out (if possible) how to drag a static image from inside a html mark up and drop it on the map to make it function like a pin.
I am ok with adding a mraker:
var marker = new google.maps.Marker({
position: myLatlng,
map: map,
title:"title here"
});
I am trying to copy this example (http://www.wolfpil.de/v3/drag-from-outside.html) but I am getting the following error:
'Cannot read property 'offsetWidth' of null '
This is my index page: http://jsfiddle.net/ud3p7m96/
Upvotes: 1
Views: 1362
Reputation: 3679
(After hearing what Alex plans with those markers, I extend the code. Now it makes a polygon of those markers)
<div id="map-canvas"></div>
<div class="controls">
<p>Zoom</p>
<i class="icon-plus-sign"></i>
<i class="icon-minus-sign"></i>
<div class="pinWrapper">
<p>Drop your pin</p>
<img src="https://cdn0.iconfinder.com/data/icons/20-flat-icons/128/location-pointer.png">
</div>
</div>
<hr>
<input type="button" id="make_polygon" value="Make Polygon">
<div id="points"></div>
<link rel="stylesheet" href="//ajax.googleapis.com/ajax/libs/jqueryui/1.11.1/themes/smoothness/jquery-ui.css" />
<script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.11.1/jquery.min.js"></script>
<script src="//ajax.googleapis.com/ajax/libs/jqueryui/1.11.1/jquery-ui.min.js"></script>
<script src="http://maps.googleapis.com/maps/api/js?libraries=geometry,visualization,drawing,places&sensor=false"></script>
<script>
$(document).ready(function() {
var mouseStartDrag=[0,0];
var newMarker;
var activePointPin = [47,128]; // = bottom center of the pin. Change this value if the pin is changed
// jQuery-UI draggable
$('.pinWrapper img').draggable({
start: function(event) {
// this gives you the position of the mouse relative to the image.
mouseStartDrag = [event.offsetX, event.offsetY];
},
stop: function(event) {
// we look at the mouse position, subtract it from the position of the map, so we get the mouse position over the map
var coordinatesOverDiv = [event.clientX - $('#map-canvas').position().left, event.clientY - $('#map-canvas').position().top];
// we don't want the mouse position, we want the position of the active point on the pin.
coordinatesOverDiv = [
coordinatesOverDiv[0] + activePointPin[0] - mouseStartDrag[0],
coordinatesOverDiv[1] + activePointPin[1] - mouseStartDrag[1]
];
// ask Google to get the position, corresponding to a pixel on the map
var pixelLatLng = overlay.getProjection().fromContainerPixelToLatLng( new google.maps.Point(coordinatesOverDiv[0], coordinatesOverDiv[1]) );
// set a new marker
newMarker = new google.maps.Marker({
map: map,
position: pixelLatLng
});
// push the new marker in an array
markers.push(newMarker);
// display the coordinates. Feel free to remove this, it's just display
$('#points').append('<div>' + newMarker.position.lat() +','+ newMarker.position.lng() + '</div>');
// set the pin back to its original position, @see http://stackoverflow.com/questions/15193640/jquery-ui-draggable-reset-to-original-pos
$(this).animate({
top: "0px",
left: "0px"
});
}
});
// polygon
$('#make_polygon').click(function() {
var polygonPoints = [];
for (var i=0; i<markers.length; i++) {
polygonPoints.push(new google.maps.LatLng( markers[i].position.lat(), markers[i].position.lng() ));
}
// Construct the polygon.
myPolygon = new google.maps.Polygon({
paths: polygonPoints,
strokeColor: '#FF0000',
strokeOpacity: 0.8,
strokeWeight: 2,
fillColor: '#FF0000',
fillOpacity: 0.35
});
// put the polygon on the map
myPolygon.setMap(map);
});
initialize();
});
var map;
var overlay;
var markers = [];
// Google Maps
function initialize() {
var mapOptions = {
zoom: 8,
center: new google.maps.LatLng(50.5, 4.5), // Over Belgium
mapTypeId: google.maps.MapTypeId.TERRAIN
};
map = new google.maps.Map(document.getElementById('map-canvas'), mapOptions);
// this overlay will be used to calculate mouse coordinates to Lat/Lng
overlay = new google.maps.OverlayView();
overlay.draw = function() {};
overlay.setMap(map);
}
</script>
<style>
#map-canvas {
height:400px;
}
</style>
Upvotes: 0
Reputation: 3679
You can copy/paste this code, it works as is. What I did:
I use jQuery-UI Draggable. When the client starts dragging, I set a variable to remember where over the pin the mouse is. With this value you can calculate the distance from the mouse position to the active point on the pin (= bottom center)
When dropping the pin, I use overlay.getProjection().fromContainerPixelToLatLng to ask Google for the coordinates corresponding to a position (in pixels) on the map
There is more comment in the code
<div id="map-canvas"></div>
<div class="controls">
<p>Zoom</p>
<i class="icon-plus-sign"></i>
<i class="icon-minus-sign"></i>
<div class="pinWrapper">
<p>Drop your pin</p>
<img src="https://cdn0.iconfinder.com/data/icons/20-flat-icons/128/location-pointer.png">
</div>
</div>
<link rel="stylesheet" href="//ajax.googleapis.com/ajax/libs/jqueryui/1.11.1/themes/smoothness/jquery-ui.css" />
<script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.11.1/jquery.min.js"></script>
<script src="//ajax.googleapis.com/ajax/libs/jqueryui/1.11.1/jquery-ui.min.js"></script>
<script src="http://maps.googleapis.com/maps/api/js?libraries=geometry,visualization,drawing,places&sensor=false"></script>
<script>
$(document).ready(function() {
var mouseStartDrag=[0,0];
var newMarker;
var activePointPin = [47,128]; // = bottom center of the pin. Change this value if the pin is changed
// jQuery-UI draggable
$('.pinWrapper img').draggable({
start: function(event) {
// this gives you the position of the mouse relative to the image.
mouseStartDrag = [event.offsetX, event.offsetY];
},
stop: function(event) {
// we look at the mouse position, subtract it from the position of the map, so we get the mouse position over the map
var coordinatesOverDiv = [event.clientX - $('#map-canvas').position().left, event.clientY - $('#map-canvas').position().top];
// we don't want the mouse position, we want the position of the active point on the pin.
coordinatesOverDiv = [
coordinatesOverDiv[0] + activePointPin[0] - mouseStartDrag[0],
coordinatesOverDiv[1] + activePointPin[1] - mouseStartDrag[1]
];
// ask Google to get the position, corresponding to a pixel on the map
var pixelLatLng = overlay.getProjection().fromContainerPixelToLatLng( new google.maps.Point(coordinatesOverDiv[0], coordinatesOverDiv[1]) );
// set a new marker
newMarker = new google.maps.Marker({
map: map,
position: pixelLatLng
});
// set the pin back to its original position, @see http://stackoverflow.com/questions/15193640/jquery-ui-draggable-reset-to-original-pos
$(this).animate({
top: "0px",
left: "0px"
});
}
});
initialize();
});
var map;
var overlay;
// Google Maps
function initialize() {
var mapOptions = {
zoom: 8,
center: new google.maps.LatLng(50.5, 4.5), // Over Belgium
mapTypeId: google.maps.MapTypeId.TERRAIN
};
map = new google.maps.Map(document.getElementById('map-canvas'), mapOptions);
// this overlay will be used to calculate mouse coordinates to Lat/Lng
overlay = new google.maps.OverlayView();
overlay.draw = function() {};
overlay.setMap(map);
}
</script>
<style>
#map-canvas {
height:400px;
}
</style>
Upvotes: 1