taber
taber

Reputation: 3240

ALAssetsLibrary assetForURL: always returning nil for photos in "My Photo Stream" in iOS 8.1

This code worked fine in iOS 7 but in iOS 8.1 all assets located in the "My Photo Stream" album are nil from within the result block. (The failureBlock is not called.) Regular albums and shared albums work just fine.

I tried the accepted answer from: Error trying to assigning __block ALAsset from inside assetForURL:resultBlock:

That is, I'm holding a reference to an ALAssetsLibrary object, listening for the ALAssetsLibraryChangedNotification event (which doesn't happen btw, but oh well.) I made sure my app has permission to access photos, I'm on wi-fi, I see the photos' thumbnails just fine in my tableView. It's just when I try to load them with assetForURL: they're always nil.

// example URL: assets-library://asset/asset.JPG?id=1ECB69B9-DC7A-45A7-B135-F43317D3412C&ext=JPG
[self.library assetForURL:[NSURL URLWithString:url] resultBlock:^(ALAsset *asset) {
    NSLog(@"Asset: %@", asset); // nil :(
} failureBlock:^(NSError *error) {
    NSLog(@"Failure, wahhh!");
}];

Is anyone else seeing this issue?

Upvotes: 25

Views: 13772

Answers (5)

Ratan
Ratan

Reputation: 301

From iOS 8.0 and later, Apple suggests to use Photos framework instead of the Assets Library framework.

enter image description here

Upvotes: 2

Thomas Hilbert
Thomas Hilbert

Reputation: 3629

I've made the observation that trying to retrieve an asset using assetForURL inside a writeImage toSavedPhotosAlbum success block for that same asset will yield an asset of nil (most of the time).

However, retrieving the asset with assetForURL some time after the writeImage success block has completed execution does yield the correct asset.

Waiting for 1 second did work, while waiting for only 300 ms did not. But this of course will be different for each and every device and situation.

This does not really answer the question in a satisfying way, but maybe it helps someone else figuring out the underlying problem.

Upvotes: 2

Yuchen
Yuchen

Reputation: 33116

Tested with iPad mini on iOS 8.1, this is how you should do it with the new Photos Framework:

NSURL *url = /* your asset url from the old ALAsset library prior to iOS 8 */
PHFetchResult<PHAsset *> *assets = [PHAsset fetchAssetsWithALAssetURLs:@[url]
                                                               options:nil];
assert(assets.count == 1);
PHAsset *asset = assets.firstObject;

[[PHImageManager defaultManager] requestImageForAsset:asset
                   targetSize:CGSizeMake(800, 800) // TODO: your target size
                  contentMode:PHImageContentModeDefault
                      options:nil
                resultHandler:^(UIImage * _Nullable result, NSDictionary * _Nullable info)
 {
     // Do whatever you want to the result
 }];

Upvotes: 1

Diego Rebosio
Diego Rebosio

Reputation: 69

After not finding any answers for this anywhere, I created the following extension to PHAsset which works great as of iOS 8.2 although I assume it's theoretically slow. Even though one of the prior comments says that this is fixed on iOS8.2 beta, the bug was still present for me now that iOS8.2 is released.

import Photos
import UIKit

extension PHAsset {
    class func fetchAssetWithALAssetURL (alURL: NSURL) -> PHAsset? {
        let phPhotoLibrary = PHPhotoLibrary.sharedPhotoLibrary()
        let assetManager = PHImageManager()
        var phAsset : PHAsset?

        let optionsForFetch = PHFetchOptions()
        optionsForFetch.includeHiddenAssets = true

        var fetchResult = PHAsset.fetchAssetsWithALAssetURLs([alURL], options: optionsForFetch)
        if fetchResult?.count > 0 {
            return fetchResult[0] as? PHAsset
        } else {
            var str = alURL.absoluteString!
            let startOfString = advance(find(str, "=")!, 1)
            let endOfString = advance(startOfString, 36)
            let range = Range<String.Index>(start:startOfString, end:endOfString)
            let localIDFragment = str.substringWithRange(range)
            let fetchResultForPhotostream = PHAssetCollection.fetchAssetCollectionsWithType(PHAssetCollectionType.Album, subtype: PHAssetCollectionSubtype.AlbumMyPhotoStream, options: nil)
            if fetchResultForPhotostream?.count > 0 {
                let photostream = fetchResultForPhotostream![0] as PHAssetCollection
                let fetchResultForPhotostreamAssets = PHAsset.fetchAssetsInAssetCollection(photostream, options: optionsForFetch)
                if fetchResultForPhotostreamAssets?.count >= 0 {
                    var stop : Bool = false
                    for var i = 0; i < fetchResultForPhotostreamAssets.count && !stop; i++ {
                        let phAssetBeingCompared = fetchResultForPhotostreamAssets[i] as PHAsset
                        if phAssetBeingCompared.localIdentifier.rangeOfString(localIDFragment, options: nil, range: nil, locale: nil) != nil {
                            phAsset = phAssetBeingCompared
                            stop = true
                        }
                    }
                    return phAsset
                }
            }
            return nil
        }
    }
}

Upvotes: -1

Andrew Simontsev
Andrew Simontsev

Reputation: 1088

I had the same problem. Switching to Photos framework is not an option for me at this moment, but fortunately I have found a workaround. You may find it a big ugly and I suspect it may work slow when Photo Stream contains a lot of photos, but it is better than nothing.

The idea is to enumerate all items in the Photo Stream asset group and compare the necessary URL with the URL of each item. Fortunately, it still works.

I have a method like this (library is ALAssetsLibrary property of the same class, you may need to initialise it inside this code):

- (void)loadItem:(NSURL *)url withSuccessBlock:(void (^)(void))successBlock andFailureBlock:(void (^)(void))failureBlock {

[library assetForURL:url
        resultBlock:^(ALAsset *asset)
        {
            if (asset){
                //////////////////////////////////////////////////////
                // SUCCESS POINT #1 - asset is what we are looking for 
                //////////////////////////////////////////////////////
                successBlock();
            }
            else {
                // On iOS 8.1 [library assetForUrl] Photo Streams always returns nil. Try to obtain it in an alternative way

                [library enumerateGroupsWithTypes:ALAssetsGroupPhotoStream
                                       usingBlock:^(ALAssetsGroup *group, BOOL *stop)
                 {
                     [group enumerateAssetsWithOptions:NSEnumerationReverse usingBlock:^(ALAsset *result, NSUInteger index, BOOL *stop) {
                         if([result.defaultRepresentation.url isEqual:url])
                         {
                             ///////////////////////////////////////////////////////
                             // SUCCESS POINT #2 - result is what we are looking for
                             ///////////////////////////////////////////////////////
                             successBlock();
                             *stop = YES;
                         }
                     }];
                 }

                                     failureBlock:^(NSError *error)
                 {
                     NSLog(@"Error: Cannot load asset from photo stream - %@", [error localizedDescription]);
                     failureBlock();

                 }];
            }

        }
        failureBlock:^(NSError *error)
        {
            NSLog(@"Error: Cannot load asset - %@", [error localizedDescription]);
            failureBlock();
        }
  ];
}

Hope this helps.

Upvotes: 30

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