Reputation: 483
I have been making a program in Delphi and what I am trying to do is set up me game with a 'save file'. I have been doing this in Delphi and not when I bring the code home I am just using a pascal compiler and I cannot seem to run my program as I get the following errors
Free Pascal Compiler version 2.6.2-8 [2014/01/22] for x86_64
Copyright (c) 1993-2012 by Florian Klaempfl and others
Target OS: Linux for x86-64
Compiling control.p
control.p(44,12) Error: Identifier not found "CloseFile"
control.p(116,14) Error: Identifier not found "closeFile"
control.p(127,13) Error: Identifier not found "assignFile"
control.p(143,4) Fatal: There were 3 errors compiling module, stopping
Fatal: Compilation aborted
Error: /usr/bin/ppcx64 returned an error exitcode (normal if you did not specify a source file to be compiled)
Sorry if this is a stupid question but I am new to files and I really want this to work. Below is all of my current code just in case you need it, sorry if its confusing its a draft and thanks for helping.
program Task3;
{$APPTYPE CONSOLE}
{$R *.res}
uses
System.SysUtils;
Type
gameRec = record
name: string[30];
skill: integer;
str: integer;
modif: integer;
sskill: string[3];
sstr: string[3];
smodif: string[3];
sf: integer;
ssf : string[1];
end;
var
gameFile : file of gameRec;
p1, p2 : gameRec;
procedure showStats;
begin
FileMode := fmOpenRead;
Reset(gameFile);
read(gameFile, p1);
read(gameFile, p2);
writeln;
writeln(p1.name, '''s stats');
writeln('Skill: ', p1.skill);
writeln('Strenght: ', p1.str);
writeln('Modifier: ', p1.modif);
writeln;
writeln(p2.name, '''s stats');
writeln('Skill: ', p2.skill);
writeln('Strenght: ', p2.str);
writeln('Modifier: ', p2.modif);
writeln;
CloseFile(gameFile);
end;
procedure resetsf;
var
ran12, ran4, namelen: integer;
namepass: boolean;
name: string;
begin
writeln('No save file detected, generating new stats');
namelen := 0;
namepass := false;
repeat
write('What is player 1''s name: ');
readln(name);
namelen := length(name);
if (namelen > 2) and (namelen < 30) then
begin
p1.name := name;
namepass := true;
end
else
writeln('You name must be between 3 and 30 characters');
until namepass = true;
namepass := false;
repeat
write('What is player 2''s name: ');
readln(name);
namelen := length(name);
if (namelen > 2) and (namelen < 30) then
begin
p2.name := name;
namepass := true;
end
else
writeln('You name must be between 3 and 30 characters');
until namepass = true;
ran12 := random(12) + 1;
ran4 := random(4) + 1;
p1.skill := 10 + (ran12 div ran4);
ran12 := random(12) + 1;
ran4 := random(4) + 1;
p1.str := 10 + (ran12 div ran4);
ran12 := random(12) + 1;
ran4 := random(4) + 1;
p2.skill := 10 + (ran12 div ran4);
ran12 := random(12) + 1;
ran4 := random(4) + 1;
p2.str := 10 + (ran12 div ran4);
reWrite(gameFile);
p1.sskill := inttostr(p1.skill); //debug
p1.sstr := inttostr(p1.str);
p1.smodif := inttostr(p1.modif);
//write(gameFile,p1);
p2.sskill := inttostr(p2.skill);
p2.sstr := inttostr(p2.str);
p2.smodif := inttostr(p2.modif); //debug
write(gameFile,p2);
p1.sf := 1;
p1.ssf := inttostr(p1.sf);
write(gameFile,p1); //debug
closeFile(gameFile);
FileMode := fmOpenRead;
Reset(gameFile);
read(gameFile, p1);
read(gameFile, p2);
end;
begin
assignFile(gameFile, 'N:\gamerec.dat');
randomize;
writeln('Game :)');
writeln('By Sam Collins');
writeln;
FileMode := fmOpenRead;
Reset(gameFile);
read(gameFile, p1);
writeln(p1.sf);
if p1.sf = 0 then
resetsf
else
writeln('Save file detected using old stats');
showStats;
readln;
end.
Upvotes: 2
Views: 3055
Reputation: 26356
If you want delphi compatibility, put the compiler in Delphi mode, either by compiling with -Sd or adding {$mode Delphi} to the source (somewhere at the top, e.g. near the $apptype).
Then closefile() and assignfile() will be accepted. The default dialect is turbo pascal. Lazarus puts FPC in objfpc (which is also delphi alike) by default.
Closefile is in an unit (objpas) with system unit enhancements that is only in scope in Delphi or objfpc modi.
Using namespaces (SYSTEM.sysutils instead of sysutils) might be dangerous too. Better simplify to sysutils. Namespaces is an Delphi extension that only got significant use with Delphi XE2.
I tested, and removing the {$R *.res}, the removal of system. before sysutils and -Sd makes the code compile
Upvotes: 9
Reputation: 2416
If I understood the question correctly, you want to port a piece of code from Delphi to Free Pascal and you have problems with file operations.
In Free (and Turbo) Pascal, file handling is much more easier than in Delphi: in Pascal we have Assign instead of AssignFile and Close instead of CloseFile . The syntax for these two procedures can be found in the help system.
Upvotes: 0