Reputation: 381
I have 2 simple C++ headers implemented as in the following:
Attribute.h
#include <string>
using namespace std;
class IAttribute
{
virtual string getName(){};
};
class StringAttribute : public IAttribute
{
private:
string name = "";
string value = "";
public:
StringAttribute(string name, string value)
{
this->name = name;
this->value = value;
}
string getName()
{
return this->name;
}
string getStrValue()
{
return value;
}
void setValue(string value)
{
this->value = value;
}
};
tableRow.h
#include "attribute.h"
#include <vector>
using namespace std;
class TableRow
{
private:
vector<IAttribute *> attributeList;
int rowId;
public:
TableRow(int rowId)
{
this->rowId = rowId;
}
void addStrAttribute(string name, string value)
{
attributeList.push_back(new StringAttribute(name, value));
}
StringAttribute getStrAtt(string name)
{
for (int i = 0; i < (int)attributeList.size(); i++)
{
if (attributeList[i]->)//couldn't access the methods of StringAttributeImp
{
}
}
}
};
As in the comment of tableRow header above, I couldn't access the methods and properties of the Implementation class. What is wrong?
Upvotes: 0
Views: 216
Reputation: 35454
The getName
function is private
in the IAttribute
class. So of course you're not able to access it.
Upvotes: 2