Reputation: 85
I need some help on an assignment that I need to do. Basically the question is a number guessing game. We're assigned a number in the interval [0,1023] based on our student number and we have 11 guesses to get the right number. I know I have to use a binary search to get the number, my only problem is connecting to the server and getting a result.
We're given this:
A sample request looks as follows:
http://142.132.145.50/A3Server/NumberGuess?snum=1234567&callback=processResult&guess=800
And also given that the request returns the following parameters: 1: A code to determine if your guess is equal, less than or greater than the number 2: Message string 3: Number of guesses made by my application
This is what I've tried so far, just as a test to get the server request working. All I get in return is "object HTMLHeadingElement"
window.onload = function() {
newGuess();
}
function newGuess() {
var url = "http://142.132.145.50/A3Server/NumberGuess?snum=3057267&callback=processResult&guess=600";
var newScriptElement = document.createElement("script");
newScriptElement.setAttribute("src", url);
newScriptElement.setAttribute("id", "jsonp");
var oldScriptElement = document.getElementById("jsonp");
var head=document.getElementsByTagName("head")[0];
if (oldScriptElement == null) {
head.appendChild(newScriptElement);
} else {
head.replaceChild(newScriptElement, oldScriptElement);
}
}
function processResult(code,message,guesses) {
var code = document.getElementById("code");
var message = document.getElementById("message");
var guesses = document.getElementById("guesses");
code.innerHTML = code;
message.innerHTML = message;
guesses.innerHTML = guesses;
}
EDIT: Current state of my code.
window.onload = function() {
min = 0;
max = 1023;
mid = 0;
setInterval(newGuess,1000);
};
function newGuess() {
mid = Math.floor((max-min)/2);
var url = "http://142.132.145.50/A3Server/NumberGuess?snum=3057267&callback=processResult&guess="+mid;
var newScriptElement = document.createElement("script");
newScriptElement.setAttribute("src", url);
newScriptElement.setAttribute("id", "jsonp");
var oldScriptElement = document.getElementById("jsonp");
var head=document.getElementsByTagName("head")[0];
if (oldScriptElement == null) {
head.appendChild(newScriptElement);
} else {
head.replaceChild(newScriptElement, oldScriptElement);
}
}
function processResult(codeJ,messageJ,guessesJ) {
code = document.getElementById("code");
message = document.getElementById("message");
guesses = document.getElementById("guesses");
code.innerHTML = codeJ;
message.innerHTML = messageJ;
guesses.innerHTML = guessesJ;
if(codeJ == 0){
return;
}else if(codeJ == -1){
min = mid + 1;
}else if(codeJ == 1){
max = mid -1;
}
console.log(mid);
}
Upvotes: 0
Views: 84
Reputation: 14269
Check your variable-names. You are overwriting the function-patameters.
Something like
code.innerHTML = code;
message.innerHTML = message;
guesses.innerHTML = guesses;
just CAN'T work, you should see the problem yourself...
Upvotes: 1