Reputation: 2014
I am working on a simple game with Sprite Kit. What I need to do is to apply Black & White filter on the whole scene. This is my code:
self.filter = [CIFilter filterWithName:@"CIColorControls"];
[self.filter setDefaults];
[self.filter setValue:@1 forKey:kEffectKeySaturation];
self.shouldEnableEffects = YES;
It works perfect, but the point is that the game gets stuck for a moment and I got this message in log:
BSXPCMessage received error for message: Connection interrupted
Am I doing something wrong? How to get rid of this message?
Upvotes: 0
Views: 536
Reputation: 2629
I encountered the same problem, for some reason in iOS 8 it is connected with the following line:
self.shouldEnableEffects = YES;
I experienced it using Swift and found that even blank SKScene
with no children gives this error after setting this property to YES
. I suppose the effects are enabled (by software renderer) by default in iOS 8, but it's only a guess.
In my experience, this error caused nasty problem where SKShader
's stopped rendering. You can get rid of it by deleting the mentioned line.
Upvotes: 1