Reputation: 31
So I've searched around and couldn't find an answer. I'm looking to change parameters from an object created in my main file, in a module. For example, I'm testing this with a simple piece of code here:
-this is my main file, from which i create the objects and define some properties
import class_test_2
class dog():
name=''
spots=0
def add_spots(self):
self.spots+=1
def main():
fido=dog()
fido.name='Fido'
print('Fido\'s spots: ',fido.spots)
fido.add_spots()
print('Fido\'s spots: ',fido.spots)
class_test_2.class_test()
print('Fido\'s spots: ',fido.spots)
if __name__=='__main__':
main()
-this is the module, from which I want to use functions to change the attributes in the main file
from class_test_1 import dog
def class_test():
fido.add_spots()
-So my question is how can I do this/why doesn't this piece of code above work? Running the main function on its own shows fido's spots increasing by 1 each time its printed. Running the code calling the module however gives a NameError so my module isn't recognising the class exists even though I've managed to import it. Thanks in advance for any help.
Upvotes: 3
Views: 3246
Reputation: 324
Your variable "fido" is only defined within your "main" function. You must provide your "class_test" function with the variable.
For example:
class_test_2.class_test(fido)
Then your class_test
function gets an argument. You can choose the name freely. I used the_dog
in the example:
def class_test(the_dog):
the_dog.add_spots()
In this case the_dog
points to the same instance of your dog
class as fido
.
Upvotes: 1