Reputation: 15375
I often see JavaScript code which checks for undefined parameters etc. this way:
if (typeof input !== "undefined") {
// do stuff
}
This seems kind of wasteful, since it involves both a type lookup and a string comparison, not to mention its verbosity. It's needed because undefined
could be renamed, though.
My question is:
How is that code any better than this approach:
if (null != input) {
// do stuff
}
As far as I know, you can't redefine null
, so it's not going to break unexpectedly. And, because of the type-coercion of the !=
operator, this checks for both undefined
and null
... which is often exactly what you want (e.g. for optional function parameters).
Yet this form does not seem widespread, and it even causes JSLint to yell at you for using the evil !=
operator.
Why is this considered bad style?
Upvotes: 540
Views: 739901
Reputation: 43410
If the variable is declared (either with the var
keyword, as a function argument, or as a global variable), I think the best way to do it is:
if (my_variable === undefined)
jQuery does it, so it's good enough for me :-)
Otherwise, you'll have to use typeof
to avoid a ReferenceError
.
If you expect undefined to be redefined, you could wrap your code like this:
(function(undefined){
// undefined is now what it's supposed to be
})();
Or obtain it via the void
operator:
const undefined = void 0;
// also safe
Upvotes: 54
Reputation: 11452
typeof
is safer as it allows the identifier to never have been declared before:
if(typeof neverDeclared === "undefined") // no errors
if(neverDeclared === null) // throws ReferenceError: neverDeclared is not defined
Upvotes: 771
Reputation: 5
var bar = null;
console.log(typeof bar === "object"); //true yes
//because null a datatype of object
var barf = "dff";
console.log(typeof barf.constructor);//function
console.log(Array.isArray(bar));//falsss
console.log((bar !== null) && (bar.constructor === Object)); //false
console.log((bar !== null) && (typeof bar === "object")); // logs false
//because bar!==null, bar is a object
console.log((bar !== null) && ((typeof bar === "object") || (typeof bar === "function"))); //false
console.log(typeof bar === typeof object); //false
console.log(typeof bar2 === typeof undefined); //true
console.log(typeof bar3 === typeof undefinedff); //true
console.log(typeof bar2 == typeof undefined); //true
console.log((bar !== null) && (typeof bar === "object") && (toString.call(bar) !== "[object Array]")); //false
Upvotes: 0
Reputation: 95
I've actually come across if (typeof input !== 'undefined')
in this scenario where it's being used to provide default function parameters:
function greet(name, greeting) {
name = (typeof name !== 'undefined') ? name : 'Student';
greeting = (typeof greeting !== 'undefined') ? greeting : 'Welcome';
return `${greeting} ${name}!`;
}
greet(); // Welcome Student!
greet('James'); // Welcome James!
greet('Richard', 'Howdy'); // Howdy Richard!
ES6 provides new ways of introducing default function parameters this way:
function greet(name = 'Student', greeting = 'Welcome') {
return `${greeting} ${name}!`;
}
greet(); // Welcome Student!
greet('James'); // Welcome James!
greet('Richard', 'Howdy'); // Howdy Richard!
This is less verbose and cleaner than the first option.
Upvotes: 2
Reputation: 1620
good way:
if(typeof neverDeclared == "undefined") //no errors
But the best looking way is to check via :
if(typeof neverDeclared === typeof undefined) //also no errors and no strings
Upvotes: 31
Reputation: 9382
You shouldn't really worry about undefined being renamed. If someone renames undefined, you will be in a lot more trouble than just a few if checks failing. If you really want to protect your code, wrap it in an IFFE (immediately invoked function expression) like this:
(function($, Backbone, _, undefined) {
//undefined is undefined here.
})(jQuery, Backbone, _);
If you're working with global variables (which is wrong already) in a browser enviroment, I'd check for undefined like this:
if(window.neverDefined === undefined) {
//Code works
}
Since global variables are a part of the window object, you can simply check against undefined instead of casting to a string and comparing strings.
On top of that, why are your variables not defined? I've seen a lot of code where they check a variables existence and perform some action based on that. Not once have I seen where this approach has been correct.
Upvotes: 14
Reputation: 67
You can also use the void operator to obtain an undefined value:
if (input !== void 0) {
// do stuff
}
(And yes, as noted in another answer, this will throw an error if the variable was not declared, but this case can often be ruled out either by code inspection, or by code refactoring, e.g. using window.input !== void 0
for testing global variables or adding var input
.)
Upvotes: 5
Reputation: 21
if (input == undefined) { ... }
works just fine. It is of course not a null
comparison, but I usually find that if I need to distinguish between undefined
and null
, I actually rather need to distinguish between undefined
and just any false value, so
else if (input) { ... }
does it.
If a program redefines undefined
it is really braindead anyway.
The only reason I can think of was for IE4 compatibility, it did not understand the undefined
keyword (which is not actually a keyword, unfortunately), but of course values could be undefined
, so you had to have this:
var undefined;
and the comparison above would work just fine.
In your second example, you probably need double parentheses to make lint happy?
Upvotes: -7
Reputation: 46756
If you are really worried about undefined being redefined, you can protect against this with some helper method like this:
function is_undefined(value) {
var undefined_check; // instantiate a new variable which gets initialized to the real undefined value
return value === undefined_check;
}
This works because when someone writes undefined = "foo"
he only lets the name undefined
reference to a new value, but he doesn't change the actual value of undefined
.
Upvotes: 5