Reputation: 171
I'm trying to run an Apple WatchKit target with my Universal app, using Xcode 6.2
I'm probably doing something wrong, but I can't access to the simulator in the scheme menu
Any idea ?
Upvotes: 5
Views: 5396
Reputation: 14780
For those who are still having a headache after doing this list of things:
It took me about 3 hours to get rid of no targets (my case was My Mac target), I copied the project somewhere to keep my current data and I did these things to inspect:
Hope it helps somebody
Upvotes: 2
Reputation: 20177
This appears to be a bug that at times affects some Build Schemes for some reason. Fortunately, it is easy to fix.
You can also correct this issue via "Manage Schemes" and removing and re-adding your existing WatchKit App.
Upvotes: 4
Reputation: 6282
If you open the Watch Kit project in lower versions of Xcode (6.1 and below) you wont get the simulator options.
Not sure if you have done the same, but I just observed this today.
Upvotes: 0
Reputation: 23623
This is likely the issue reported in the Xcode Release Notes whereby Xcode can't communicate with the simulator service if you rename Xcode.app. Please reboot your system.
Renaming Xcode.app after running any of the Xcode tools in that bundle may cause iOS Simulator to be no longer be available. Either rename Xcode.app back to what it was when first launched or restart your Mac. (16646772)
Upvotes: 1