Keith
Keith

Reputation: 2861

stack overflow in F# compiler running under mono

I'm updating the tooling for my project llvm-fs, so I installed the new version of mono and tried to compile it. Using either mono 3.10.0 with fsharpc 3.1 under OS X or mono 3.2.8 with fsharpc 3.0 under ubuntu the compile fails with a stack overflow:

Unhandled Exception:
System.StackOverflowException: The requested operation caused a stack overflow.
  at (wrapper managed-to-native) object:__icall_wrapper_mono_object_isinst (object,intptr)
  at (wrapper castclass) object:__castclass_with_cache (object,intptr,intptr)
  at Microsoft.FSharp.Compiler.Driver+DelayedDisposables.System-IDisposable-Dispose () [0x00000] in <filename unknown>:0 
  at Microsoft.FSharp.Compiler.Driver.typecheckAndCompile (System.String[] argv, Boolean bannerAlreadyPrinted, Exiter exiter, Microsoft.FSharp.Compiler.ErrorLoggerProvider errorLoggerProvider) [0x00000] in <filename unknown>:0 
  at Microsoft.FSharp.Compiler.Driver.mainCompile (System.String[] argv, Boolean bannerAlreadyPrinted, Exiter exiter) [0x00000] in <filename unknown>:0 
  at Microsoft.FSharp.Compiler.CommandLineMain.runMain (System.String[] argv) [0x00000] in <filename unknown>:0 
  at Microsoft.FSharp.Compiler.CommandLineMain.main (System.String[] argv) [0x00000] in <filename unknown>:0 
[ERROR] FATAL UNHANDLED EXCEPTION: System.StackOverflowException: The requested operation caused a stack overflow.
  at (wrapper managed-to-native) object:__icall_wrapper_mono_object_isinst (object,intptr)
  at (wrapper castclass) object:__castclass_with_cache (object,intptr,intptr)
  at Microsoft.FSharp.Compiler.Driver+DelayedDisposables.System-IDisposable-Dispose () [0x00000] in <filename unknown>:0 
  at Microsoft.FSharp.Compiler.Driver.typecheckAndCompile (System.String[] argv, Boolean bannerAlreadyPrinted, Exiter exiter, Microsoft.FSharp.Compiler.ErrorLoggerProvider errorLoggerProvider) [0x00000] in <filename unknown>:0 
  at Microsoft.FSharp.Compiler.Driver.mainCompile (System.String[] argv, Boolean bannerAlreadyPrinted, Exiter exiter) [0x00000] in <filename unknown>:0 
  at Microsoft.FSharp.Compiler.CommandLineMain.runMain (System.String[] argv) [0x00000] in <filename unknown>:0 
  at Microsoft.FSharp.Compiler.CommandLineMain.main (System.String[] argv) [0x00000] in <filename unknown>:0 

You can reproduce this error on linux or OS X by doing the following:

git clone [email protected]:fsprojects/llvm-fs.git
cd llvm-fs/
FSC=fsharpc ./build.bash

Under windows fsc 12.0.30815.0 the compile completes with no errors:

fsc --nologo --debug --sig:LLVMFSharp.fsi --target:library --out:LLVMFSharp.dll src/LLVM/FFIUtil.fs src/LLVM/Generated.fs src/LLVM/Core.fs src/LLVM/BitReader.fs src/LLVM/ExecutionEngine.fs src/LLVM/Extra.fs src/LLVM/Target.fs src/LLVM/Quote.fs

Is this a known issue and is there any way to work around it? I've tried passing different options to the mono runtime and none resulted in the compiler exiting normally. I do remember in the past mono has had some problems respecting tailcall instructions but I thought that those problems were mostly resolved. Thanks!

Upvotes: 1

Views: 256

Answers (1)

John Palmer
John Palmer

Reputation: 25516

This is too long for a comment, but the error is triggered by this bit of code from generated.fs (in that commenting it out stops the stack overflow - there is an error later once this is commented out) (from line 6496-6506):

 [<DllImport(
            llvmAssemblyName,
            EntryPoint="LLVMRunFunction",
            CallingConvention=CallingConvention.Cdecl,
            CharSet=CharSet.Ansi)>]
        extern void* (* LLVMGenericValueRef *) runFunctionNative(
            void* (* LLVMExecutionEngineRef *) EE,
            void* (* LLVMValueRef *) F,
            uint32 NumArgs,
            void* (* LLVMGenericValueRef* *) Args)
        // I don't know how to generate an "F# friendly" version of LLVMRunFunction

The crash is occuring in the code that outputs the signature file.

Disabling the signature file fixes the problem (but there is still an underlying bug somewhere).

Upvotes: 1

Related Questions